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Mijah

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Revision as of 01:07, 23 November 2024 by NtCarlson (talk | contribs) (Added XP reward to infobox (90))
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Harper Mijah is a calm and collected human wizard, and a veteran of the Harpers in Act Two.[1] She patrols the upper floor of the Last Light Inn by herself.

Portrait Mijah.png
You're lucky Jaheira gave you the all-clear, or I'd be looking at you next.
Mijah, warning the party.

Involvement[edit | edit source]

Last Light Inn[edit | edit source]

Mijah can be first encountered at the Last Light Inn, where she patrols the entirety of the inn's upper floor, as well as stands guard at each end's balcony.

Resolve the Abduction[edit | edit source]

When Marcus attacks the inn and attempts to kidnap Isobel during Resolve the Abduction, Mijah will not be affected by the Impaled Impaled condition and instead be Surprised Surprised. If the party fails to protect Isobel, she and everyone in Last Light Inn will turn into a Shadow-Cursed Undead Shadow-Cursed Undead, save for Jaheira.

Assault Moonrise Towers[edit | edit source]

Mijah does not join the assault against Absolute forces. She remains at the Last Light Inn and keeps patrolling the same path she usually takes atop the inn, before completely disappearing once Ketheric Thorm is defeated.

Combat[edit | edit source]

Attacks and Abilities[edit | edit source]

Ranged Attack Ranged Attack ()   –  Heavy Crossbow
Normal weapon damage Make a ranged attack with your equipped weapon.
 Range: 18 m / 60 ft
Piercing Shot Piercing Shot ()   –  Heavy Crossbow
Normal weapon damage

Deal regular damage and possibly inflict Gaping Wounds Gaping Wounds which cause extra damage on attacks.

Undead and Constructs can't receive Gaping Wounds.

CON Save
 Range: Normal weapon range
Recharge: Short rest
Main Hand Attack Main Hand Attack ()   –  Dagger
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Piercing Strike Piercing Strike ()   –  Dagger
Normal weapon damage

Stab an enemy and possibly inflict Gaping Wounds Gaping Wounds.

Undead and Constructs can't receive Gaping Wounds.

CON Save
 Range: Normal weapon range
Recharge: Short rest
Cure Wounds Cure Wounds ()

Heal a creature you can touch.

 Melee: 1.5 m / 5  ft

Loot[edit | edit source]

Related quests[edit | edit source]

Notes[edit | edit source]

  • Mijah wears a set of armor identical to the Padded Armour +1, but dyed in Harper colours.
  • Despite being a wizard, Mijah has no cantrips and her only available spell is Cure Wounds, which is normally inaccessible to wizards and has no combat capability.
    • It's possible that she was intended to be a ranger and simply had the wrong class assigned to her, much like how Skywin has a melee fighter stat block assigned to her.
    • Despite wielding a Heavy Crossbow, she doesn't have the proficiency for it.
    • Therefore, Mijah mainly engages in combat through ranged attacks rather than any magic, making her a comically weak combatant.
  • Mijah does not partake on the Assault on Moonrise Towers. Unlike Lassandra, Meygan, and Karrow, this might be an unintended bug, as Mijah is found patrolling the same route as she did before the assault, and any attempt to enact dialogue with her will instantly pull the party member out of dialogue without any line being said.

References[edit | edit source]

  1. Devnotes:
    Mijah is calm, cool and collected. Despite her young age Mijah has seen more than her fair share of fights. She is an excellent example of a Harper Veteran.