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Mind Master Fonmara is a duergar who can be found at Grymforge during Act One.
I've got my eye on you. Enough goin' wrong without outsider meddlin'.

Involvement edit

Act One edit

Fonmara can be found near the rubble in Grymforge. Should the party conspire with Elder BrithvarElder Brithvar against NereNere, Fonmara sides with Sergeant ThrinnSergeant Thrinn and the other cultists against the party.

Combat edit

Attacks and abilities edit

Duergar InvisibilityDuergar Invisibility (Action)
Become Invisible.
Range: Self Range: Self
Recharge: Per combat Recharge: Per combat
Main Hand AttackMain Hand Attack (Action)   –  Dagger
Damage: 2~5
1d4 + 1PiercingPiercing

Make a melee attack with your equipped weapon.

Melee: 1.5 m / 5 ft Melee: 1.5 m / 5 ft
Mind MasteryMind Mastery (Action)
Cause an enemy to make a weapon attack against one of its allies.
WIS SaveWIS Save
Range: 18 m / 60 ft Range: 18 m / 60 ft
Recharge: Per turn Recharge: Per turn
Mind SpikeMind Spike (Action + Level 1 Spell Slot)
Damage: 2~16
2d8PsychicPsychic

Reach into an enemy's mind and impose Disadvantage Icon.png Disadvantage on Wisdom Saving throws.

WIS SaveWIS Save
Range: 18 m / 60 ft Range: 18 m / 60 ft
Piercing StrikePiercing Strike (Action)   –  Dagger
Damage: 2~5
1d4 + 1PiercingPiercing

Stab an enemy and possibly inflict Gaping Wounds Gaping Wounds.

Undead and Constructs can't receive Gaping Wounds.

CON SaveCON Save
Range: Normal weapon range Range: Normal weapon range
Recharge: Short rest Recharge: Short rest
ReduceReduce (Action)

Shrink in size to become harder to hit but slightly weaker.

Your Armour ClassArmour Class increases by 5, but you receive DisadvantageDisadvantage on Ability Checks and Saving Throws using Strength, and your weapons deal 1d4 less damage (minimum of 1 damage).

Range: Self Range: Self

Loot edit

Related quests edit

External links edit