Condition: Umbral Influx
Duration: 1 turn
- Tendrils of shadow engulf the corpse, until it becomes unclear where the body ends and the shadows begin.
Sources of Shadow Curse
No results
Conditions with the same stack ID
Conditions with the stack ID SCL_SAFE
, only one of these can be applied at the same time:
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Notes[edit | edit source]
- When a member of the party is affected by the Shadow Curse, the game automatically enters Turn-Based Mode.
- Damage from the Shadow Curse caps out at 16d4 (16~64)
Necrotic per turn.
- NPCs and enemies that are not already undead will receive the condition when killed, then revive with half their HP and the condition if killed without protection from it.
- Effective means of avoiding the Shadow Curse include:
- Lit Torches, nearby braziers, and other environmental light sources
- Spells that emit light, such as , , , or
- Pieces of magical equipment that naturally emit light, such as
The Blood of Lathander
- A Moonlantern carried in the active weapon set or placed on the ground nearby.
- A Shadow Lantern, a special variant of the Moonlantern, does not emit light and will not protect from the Shadow Curse.
- Within deeper pockets of the Shadow Curse, such as the area surrounding the Reithwin Town waypoint, weaker light sources may be immediately snuffed out. In these areas, only a , or a Moonlantern can help the party.
- Enduring the Shadow Curse for two consecutive rounds without dying awards Inspiration to a character with the Outlander background.