Vampire spawn
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Vampire spawns are a race of Undead creatures which can be encountered in various locations in Baldur's Gate during Act Three. They are non-playable, excepting the Origin character Astarion.

About vampire spawns edit
Vampire spawns are created when a Vampire bites and drinks the blood of another creature. Once the spawn is born, they are subservient entirely to their creator. They may only regain their free-will through the death of their creator, or reciprocally drinking their masters blood to become a true vampire. Astarion is a notable exception to this rule, regaining his free will through being infected by a Tadpole.
Vampire spawns do not possess the powerful abilities of a true vampire, though they suffer from the usual afflictions. They are hypersensitive to sunlight, making spells such as Daylight useful against them. They also have resistance to Physical and Necrotic damage.
Racial features edit
- Base Racial Speed
- 9m / 30ft
- Size
- Medium
- Sunlight Hypersensitivity
- This creature takes 20 damage if it starts its turn in sunlight. While sunlit, it has Disadvantage on Attack rolls and Ability checks.
- Vampire Regeneration
- The vampire regains 10 at the start of its turn if it isn't in sunlight, or has taken damage or damage from Holy Water, in which case this trait doesn't function until the start of its next turn.
Vampire spawn characters edit
Astarion's siblings:
Combat edit
Attacks and abilities edit
See also edit
Notes edit
- ↑ Astarion has a unique Bite attack and none of the vampire spawn passives or resistances. Further, while he is not visibly classed as being undead, he does enjoy some of the benefits of it (such as ignoring Spell Rot).
- ↑ Amanita is only mentioned; it is not clear if she was a spawn or a true vampire.
External links edit
- Vampire spawn on the Forgotten Realms Wiki