Grim Visage

From Baldur's Gate 3 Wiki
Revision as of 23:06, 12 January 2024 by HarveyPekar (talk | contribs)

Grim visages are an undead non-playable race found in Act Two. They haunt the Reithwin Tollhouse alongside its tollmaster Gerringothe Thorm, muttering madness the whole time.

Grim Visage
Stats
Level 7

STR

6
(-2)

DEX

10

CON

8
(-1)

INT

14
(+2)

WIS

14
(+2)

CHA

8
(-1)
Creature Race Icon.png  Race Grim Visage
Creature Type Icon.png  Type Undead
HP Icon.png  HP 34
Creature AC Icon.png  AC 12
Creature Speed Icon.png  Movement Speed 9m / 30ft
Creature Size Icon.png  Size Tiny
Weight Icon.png  Weight 6kg
Proficiency Icon.png  Proficiency Bonus +3
Initiative Icon.png  Initiative 0
Passive features
Resistances
Resistant to all NecroticVulnerable to PsychicImmune to all Poison
Character information
Location Reithwin Tollhouse
Allies Gerringothe Thorm

Overview

These skulls spawned from Gerringothe Thorm's twisted psyche. Manifestations of her worst flaws, they keep the coins of her protective armour intact.
— in-game racial description

Appearance

Each grim visage resembles a floating skull filled with billowing green smoke. There are six visages in total:

Each visage guards a portion of the accursed coins that provide Gerringothe with her power. Each visage destroyed will, in turn, remove 100 of her maximum hit points and a piece of her Coin Armour. Outside of combat, each visage is protected by Shadow Visage Shadow Visage, preventing the party from preemptively weakening Gerringothe.

Attacks

Headbutt

Smash a foe with your head.

Action

Attack roll

D4 Piercing.png 2d4 + -2 (0~6) Damage TypesPiercing damage

Death Shriek

Utter a hideous dirge that wounds nearby foes.

Action

D4 Necrotic.png 2d4 + 1 (3~9) Damage TypesNecrotic damage

 Range: 4 m / 13 ft Radius

  • All Visages can use this ability.

Choking Wail

Unleash a wait that wounds and Paralyses nearby foes

Action

DC 12  Constitution saving throw to halve damage and resist being Paralysed for Duration: 2 turns

D8 Psychic.png 2d8 + 2 (4~18) Damage TypesPsychic damage

 Range: 4 m / 13 ft Radius

  • Used by the Visage of Regret.

Brutal Servitude

Unleash a roar that wounds and Slows nearby foes Action DC 14  Constitution saving throw to halve damage and resist being Slowed for Duration: 2 turns

D8 Psychic.png 2d8 + 2 (4~18) Damage TypesPsychic damage

 Range: 4 m / 13 ft Radius

  • Used by the Visage of Obedience.

Moral Confinement

Unleash a roar that wounds and Silences nearby foes Action DC 14  Wisdom saving throw to halve damage and resist being Silenced for Duration: 2 turns

D8 Psychic.png 2d8 + 2 (4~18) Damage TypesPsychic damage

 Range: 4 m / 13 ft Radius

  • Used by the Visage of Heartlessness.

Venomous Guilt

Unleash a roar that wounds and Poisons nearby foes Action DC 12  Constitution saving throw to resist being Poisoned for Duration: 2 turns

D8 Psychic.png 2d8 + 2 (4~18) Damage TypesPsychic damage

 Range: 4 m / 13 ft Radius

  • Used by the Visage of Guilt.

Blind Terror

Frighten and Blind a foe.

Action

DC 10  Wisdom saving throw to resist being Frighten and Blind for Duration: 2 turns

D8 Psychic.png 2d8 + 2 (4~18) Damage TypesPsychic damage

 Range: 4 m / 13 ft Radius

  • Used by the Visage of Cowardice.

Burning Avarice

Wounds targets for Fire damage, dealing additional damage for each stack of 1000 gold pieces they carry.

Action
D8 Fire.png 2d8 + 2 (4~18) Damage TypesFire damage
Deal an additional
D6 Fire.png 1d6 (1~6) Damage TypesFire damage

for every 1000 Gold a character is carrying.

 Range: 4 m / 13 ft Radius

  • Used by the Visage of Avarice.