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Turned (Condition)

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  • A turned creature must spend its turns trying to move as far away from the creature who turned it as possible.
  • It can't willingly move to a space within 9m / 30ft of that creature.
  • It also can't take Reactions.
  • For its Actions, it can use only the Dash action or try to escape from an effect that prevents it from moving.
  • The condition ends upon taking damage.

Properties

Stack ID Stack ID: TURNED

Status groups Status groups: SG_ConditionSG_Fleeing

More properties More properties:

Conditions with the same stack ID

Conditions with the stack ID TURNED, only one of these can be applied at the same time:

Condition Effects

Turned (Condition) Turned

  • A turned creature must spend its turns trying to move as far away from the creature who turned it as possible.
  • It can't willingly move to a space within 9m / 30ft of that creature.
  • It also can't take Reactions.
  • For its Actions, it can use only the Dash action or try to escape from an effect that prevents it from moving.
  • The condition ends upon taking damage.

Sources of Turned