Apostle of Myrkul

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Revision as of 02:51, 3 February 2024 by Twyrine (talk | contribs) (infobox)

The Apostle of Myrkul is a powerful enemy that serves as the final boss of Act Two. The Dream Visitor refers to him as the Avatar of Myrkul himself, the god of death, that rises after the death of Ketheric Thorm.

Combat

Spells and abilities

Scythe of Myrkul (Main Weapon): Deal 6~28 (2d12+4) Slashing Damage. Grants Reaper's Scythe ability.

Your underlings are more likely to target this foe, and their Attack Rolls against it have Advantage Icon.png Advantage.

[[Consume a necromite's soul to gain the ability to cast Finger of Death Finger of Death.]]

D10 Necrotic.png 3d10 (3~30) Damage TypesNecrotic damage

Speak the commands Myrkul whispers in your ear, and pull all nearby creatures towards you.
STR Save
 Range: 50 m / 167 ft
D12 Slashing.png 2d12 (2~24) Damage TypesSlashing damage
+
D6 Necrotic.png 3d6 (3~18) Damage TypesNecrotic damage

Swing your weapon in a large arc that knocks targets back 3 m / 10 ft.
 Range: 5 m / 17 ft
D8 Necrotic.png 4d8 (4~32) Damage TypesNecrotic damage

Cast your empty eyes towards a creature and Frightened Frighten it.
CON Save
 Range: 33 m / 100 ft

Cold Embrace: Lash out with bone-cold hands. Deal 10~44 (2d8+4 Slashing, 4d6 Cold) Damage.

Achievements

A-No Free Lunches.jpg

No Free Lunches
Defeat the Apostle of Myrkul before it consumes any necromites.


Gallery