Blindness: Difference between revisions

From Baldur's Gate 3 Wiki
Jump to navigation Jump to search
No edit summary
(added a note on the fact that you don't need to maintain concentration for this spell)
 
(22 intermediate revisions by 12 users not shown)
Line 1: Line 1:
'''Blindness''' is a [[Spells#2nd Level Spells|Level 2]] Necromancy Spell. This spell allows spellcasters to magically blind a targeted hostile creature.
{{SpellPage
| name = Blindness
| image = Blindness.webp
| level = 2
| school = Necromancy
| ritual =
| classes = Bard, Cleric, Sorcerer, Wizard
| class learns at level 3 = Bard, Cleric, Sorcerer, Wizard, Fiend, Circle of the Spores:Circle Spell
| class learns at level 8 = Arcane Trickster, Eldritch Knight
| races =
| race learns at level 1 =
| race learns at level 2 =
| summary = This spell allows spellcasters to magically {{Cond|Blinded|Blind}} a targeted hostile creature.
| description = Limit a foe's sight range. It is easier to hit, and the creature will miss more often.


[[Category:Spells]][[Category:Level 2 Spells]][[Category:Necromancy Spells]]
{{Attack Roll}}s against it have {{Advantage}} and the foe attacks with {{Disadvantage}}.
| cost = action, spell2
| attack roll =
| damage =
| damage modifier =
| damage type =
| damage save =
| damage save effect =
| damage per =
| extra damage =
| extra damage modifier =
| extra damage type =
| extra damage save =
| extra damage save effect =
| extra damage per =
| concentration =
| save = CON
| range = ranged
| range m =
| range ft =
| aoe =
| aoe m =
| aoe ft =
| condition = Blinded
| condition duration = 10
| condition save = Constitution
| area =
| area category =
| area shape =
| area range m =
| area range ft =
| area duration =
| area turn start damage =
| area turn start damage type =
| area turn start damage save =
| area turn start damage save effect =
| area turn end damage =
| area turn end damage type =
| area turn end damage save =
| area turn end damage save effect =
| area condition =
| area condition 2 =
| area condition 3 =
| area condition 4 =
| higher levels = [[Spells#Upcasting|Upcast]]: Affects an additional target for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 2nd.
| variants =
| notes = * The incantation for Blindness is '''Caeco Te''', Latin for "I blind you".
* See also [[Blind Immunity]]
* Blindness is one of a relatively small number of spells that can apply a CC effect without requiring Concentration to be maintained.
| video = Blindness Visuals.mp4
}}


[[File:Blindness Icon 2.png|upright=0.8|thumb|right|{{AbilityInfobox
== External Links ==
| title = <div style="font-size:105%; font-family:Georgia;">''"Magically blind an enemy creature. A blinded creature can try to shake of the effect at the end of each turn."''</div>
* {{FRWiki|Blindness|long}}
----
<div style="text-align:center;">[[File:Action Icon.png|frameless|25px]] '''Action''' [[File:Spell Slot Icon.png|frameless|upright=0.1]] '''Level 2 Spell Slot'''</div>
----
| Range = 18m / 60ft
| School = Necromancy
| Concentration = None
| Condition = [[Condition#Blindness|Blindness]]
| Saving Throw = [[Constitution]]
| Duration = 10 turns
| Class = [[Bard]], [[Cleric]], [[Sorcerer]], [[Wizard]]
}}]]
 
== Description ==
Magically blind an enemy creature.
 
A blinded creature can try to shake of the effect at the end of each turn.
 
== Properties ==
<code>[[File:Action Icon.png|frameless|25px]] Action + [[File:Spell Slot Icon.png|frameless|upright=0.1]] Level 2 Spell Slot</code>
 
''Available to level 3 [[Bard]], [[Cleric]], [[Sorcerer]] and [[Wizard]].''
* Range: {{C|[[File:Range Icon 2.png|frameless|upright=0.1]] 18m / 60ft}}
* Saving Throw: {{C|[[File:Saving Throw Icons.png|frameless|upright=0.1]] [[Constitution]]}}
 
{| role="presentation" class="wikitable"
| <strong>[[File:Blindness Condition Icon 3.png|frameless|upright=0.12]] Blindness</strong>
|-
| [[File:Duration 50px.png|frameless|upright=0.1]] Duration: <code>10 turns</code>
* Ranged attacks and spells have a range of {{C|4.5m / 15ft}} and [[Attack Rolls]] suffer [[Disadvantage]].
* Attacks Rolls against Blinded creatures have [[Advantage]].
|}
 
== At Higher Levels ==
When the spell is cast at 3rd Level or higher, you can target an additional creature for each spell slots level above 2nd.

Latest revision as of 14:37, 22 April 2024

Blindness.webp

Blindness is a level 2 necromancy spell. This spell allows spellcasters to magically Blinded Blind a targeted hostile creature.

Description

Limit a foe's sight range. It is easier to hit, and the creature will miss more often.

Attack rolls against it have Advantage Icon.png Advantage and the foe attacks with Disadvantage Icon.png Disadvantage.

Properties

Cost
Action + Level 2 Spell Slot
Details
CON Save
 Range: 18 m / 60 ft

At higher levels

Upcast: Affects an additional target for each Spell Slot Level above 2nd.

Condition: Blinded

Blinded Blinded

Duration: 10 turns

Constitution saving throw

How to learn

Classes:

Notes

  • The incantation for Blindness is Caeco Te, Latin for "I blind you".
  • See also Blind Immunity
  • Blindness is one of a relatively small number of spells that can apply a CC effect without requiring Concentration to be maintained.

Visuals

External Links[edit | edit source]