Divine Smite: Difference between revisions

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(Switched to ActionPage, as its more of an action than a spell according to game files)
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{{ up to date | 2023-09-02 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{ up to date | 2023-09-02 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{SpellPage
{{ActionPage
| name = Divine Smite
| image = Divine Smite.webp
| image = Divine Smite.webp
| level = 1
| level = 1
| school = Evocation
| classes = Paladin
| classes = Paladin
| summary = Divine Smite allows a {{Class|Paladin}} to expend a [[Spells#Spell Slots|Spell Slot]] to deal additional {{DamageType|Radiant}} damage with a melee weapon attack.
| summary = Divine Smite allows a {{Class|Paladin}} to expend a [[Spells#Spell Slots|Spell Slot]] to deal additional {{DamageType|Radiant}} damage with a melee weapon attack.
| description = Your weapon emanates divine might as you strike, dealing an additional {{DamageText|2d8|Radiant}} damage. Deals an additional {{DamageText|1d8|Radiant}} damage to Fiends and Undead.
| description = Your weapon emanates divine might as you strike, dealing an additional {{DamageText|2d8|Radiant}} damage. Deals an additional {{DamageText|1d8|Radiant}} damage to Fiends and Undead.
| class learns at level 2 = Paladin
| class learns at level 2 = Paladin
| action type = action
| cost = action
| damage = weapon
| damage = amount:weapon
| extra damage = 2d8
| damage2 = amount:2d8, type:Radiant
| extra damage type = Radiant
| attack roll = yes
| attack roll = yes
| range = weapon
| range = weapon
| higher levels =
| higherlevels =
* When '''Divine Smite''' is cast at 2nd Level or higher, damage increases by {{DamageText|1d8|Radiant}} for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 1st. This damage is capped to 5d8, so using spellslot above 4th spell level adds no further damage.  
* When '''Divine Smite''' is cast at 2nd Level or higher, damage increases by {{DamageText|1d8|Radiant}} for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 1st. This damage is capped to 5d8, so using spellslot above 4th spell level adds no further damage.  
| notes =
| notes =

Revision as of 07:58, 10 October 2023

Template:Up to date

Divine Smite.webp

Divine Smite allows a Paladin to expend a Spell Slot to deal additional Damage TypesRadiant damage with a melee weapon attack.

Description

Your weapon emanates divine might as you strike, dealing an additional 2d8Damage TypesRadiant damage. Deals an additional 1d8Damage TypesRadiant damage to Fiends and Undead.

Properties

Cost:
Action
Damage:
Normal weapon damage
+
D8 Radiant.png 2d8 (2~16) Damage TypesRadiant damage
Details:
Attack roll
 Range: Normal weapon range

How to learn

Classes:

Notes

  • Divine Smite cannot be triggered by ranged attacks.
  • Does not consume the spell slot on a miss.
  • Deals Weapon Damage +
    • D8 Radiant.png 2d8 (2~16) Damage TypesRadiant damage
      (to normal enemies)
    • D8 Radiant.png 3d8 (3~24) Damage TypesRadiant damage
      (to fiends and undead)
  • Unlike other smite spells, Divine Smite can also be configured to trigger automatically on a hit or critical hit via the Reactions menu.
    • When triggered in this way, the only additional resource consumed is the selected level of spell slot.
    • Despite being configured in the Reactions menu, Divine Smite never consumes the Reaction resource.
  • If the weapon attack roll is a critical hit the damage is doubled (4d8Damage TypesRadiant, increasing by 2d8Damage TypesRadiant for each Spell Slot Level above 1st).