Fighter: Difference between revisions

From Baldur's Gate 3 Wiki
Jump to navigation Jump to search
(overhaul + level 5)
m (add fighting style icons)
Line 43: Line 43:
* [[File:Second Wind Icon 64px.png|frameless|upright=0.1|link=Second Wind]] '''[[Second Wind]]'''
* [[File:Second Wind Icon 64px.png|frameless|upright=0.1|link=Second Wind]] '''[[Second Wind]]'''
* '''[[Fighting Style]]''' ''(Choose 1):''
* '''[[Fighting Style]]''' ''(Choose 1):''
**'''Archery:''' You gain a +2 bonus to Ranged Weapon Attacks.
** [[File:Fighting Style Archery Icon.png|middle|frameless|upright=0.1]] '''Archery:''' You gain a +2 bonus to Ranged Weapon Attacks.
**'''Defence:''' You gain a +1 bonus to [[Armor Class]] while wearing [[Armor]].
** [[File:Fighting Style Defence Icon.png|middle|frameless|upright=0.1]] '''Defence:''' You gain a +1 bonus to [[Armor Class]] while wearing [[Armor]].
**'''Duelling:''' When you are wielding a melee weapon in one hand and no weapon in the other hand, you gain a +2 bonus to damage rolls with that weapon, increasing your chance to do heavy damage.
** [[File:Fighting Style Duelling Icon.png|middle|frameless|upright=0.1]] '''Duelling:''' When you are wielding a melee weapon in one hand and no weapon in the other hand, you gain a +2 bonus to damage rolls with that weapon, increasing your chance to do heavy damage.
**'''Great Weapon Fighting:''' When you roll a 1 or 2 on a damage die for an attack with a [[Two-handed Weapons|Two-Handed]] melee weapon, that die is rerolled once.
** [[File:Fighting Style Great Weapon Icon.png|middle|frameless|upright=0.1]] '''Great Weapon Fighting:''' When you roll a 1 or 2 on a damage die for an attack with a [[Two-handed Weapons|Two-Handed]] melee weapon, that die is rerolled once.
**'''Protection:''' When you have a shield, impose [[Disadvantage]] on an enemy who attacks one of your allies when you are within {{C|1.5m / 5ft}}. You must be able to see the enemy. ''(This is a reaction. Toggle a reaction during your turn. It will automatically execute when needed.)''
** [[File:Fighting Style Protection Icon.png|middle|frameless|upright=0.1]] '''Protection:''' When you have a shield, impose [[Disadvantage]] on an enemy who attacks one of your allies when you are within {{C|1.5m / 5ft}}. You must be able to see the enemy. ''(This is a reaction. Toggle a reaction during your turn. It will automatically execute when needed.)''
**'''Two-Weapon Fighting:''' When you make an offhand attack, you can add your [[Ability Modifier]] to the damage of the attack.
** [[File:Fighting Style Two Weapon Icon.png|middle|frameless|upright=0.1]] '''Two-Weapon Fighting:''' When you make an offhand attack, you can add your [[Ability Modifier]] to the damage of the attack.


=== Level 2 ===
=== Level 2 ===

Revision as of 00:27, 29 January 2023

Main Page > Character Creation > Playable Classes > Fighter


Fighters have mastered the art of combat, wielding weapons with unmatched skill and wearing armour like a second skin.
Fighter Class Icon.png

Fighter is one of the Playable Classes of Baldur's Gate 3. Fighters use their martial expertise to fight enemies and support their allies in combat. Fighters use Strength as their primary ability score.

Class Information

Skills

You receive a bonus to every Skill that you are Proficient in. This bonus increases as you gain levels in your Class and applies to all Checks for those Skills.

Level 1 Proficiency Icon.png Proficiency Bonus: +2

Level Progression

Through experience, you acquire new power. You gain the following trait:

Level 1

  • Second Wind Icon 64px.png Second Wind
  • Fighting Style (Choose 1):
    • Fighting Style Archery Icon.png Archery: You gain a +2 bonus to Ranged Weapon Attacks.
    • Fighting Style Defence Icon.png Defence: You gain a +1 bonus to Armor Class while wearing Armor.
    • Fighting Style Duelling Icon.png Duelling: When you are wielding a melee weapon in one hand and no weapon in the other hand, you gain a +2 bonus to damage rolls with that weapon, increasing your chance to do heavy damage.
    • Fighting Style Great Weapon Icon.png Great Weapon Fighting: When you roll a 1 or 2 on a damage die for an attack with a Two-Handed melee weapon, that die is rerolled once.
    • Fighting Style Protection Icon.png Protection: When you have a shield, impose Disadvantage on an enemy who attacks one of your allies when you are within 1.5m / 5ft. You must be able to see the enemy. (This is a reaction. Toggle a reaction during your turn. It will automatically execute when needed.)
    • Fighting Style Two Weapon Icon.png Two-Weapon Fighting: When you make an offhand attack, you can add your Ability Modifier to the damage of the attack.

Level 2

Level 3

  • Choose a subclass:
Battle Master Icon.png
Battle Master
Eldritch Knight Icon.png
Eldritch Knight
  • Subclass Features:
Battle Master Icon.png Battle Master Eldritch Knight Icon.png Eldritch Knight

Level 4

  • Ability Score Improvement or Feat (Choose 1):
    • Improve an Ability Score by 2 or improve two Ability Scores by 1 (Ability Scores can not be raised above 20 using this feature).
    • Choose a Feat.
  • Subclass Features:
Battle Master Icon.png Battle Master Eldritch Knight Icon.png Eldritch Knight
(none)
  • 3 Level 1 Spell Slots.png Gain an additional Level 1 Spell Slot
  • Learn a new Spell

Level 5

  • Proficiency Icon.png Proficiency Bonus: +3 (You gain +1 to your Proficiency Bonus.)
  • Extra Attack Icon.png Extra Attack: Can make an additional free attack after making an unarmed or weapon attack.
  • Subclass Features: None at this level