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Gerringothe Thorm/Combat

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This page focuses on Gerringothe's behaviour during her combat encounter. She can be fought in the Reithwin Tollhouse alongside her Grim Visages.

Attacks and abilities[edit | edit source]

ClawsClaws (Action)
Damage: 6~12
2d4 + 4SlashingSlashing

Lash out with deadly claws.

Melee: 1.5 m / 5 ft Melee: 1.5 m / 5 ft
Combustible CoinsCombustible Coins (Action)
Damage: 3~24
3d8ForceForce

Enchant a pile of coins to explode.

DEX SaveDEX Save
Recharge: Per turn Recharge: Per turn
Jealous AvariceJealous Avarice (Action)
Damage: 8~96
8d12SlashingSlashing

Seizing on greed, the toll collector damages a character based on how much gold they're carrying.

For every 500 gold a character is carrying, damage is repeated multiple times.

DEX SaveDEX Save
Range: 8 m / 27 ft Range: 8 m / 27 ft
Recharge: Per turn Recharge: Per turn
Left Coin WhipLeft Coin Whip (Bonus Action)
Damage: 5~33
4d8 + 1SlashingSlashing

Whip a target with jingle-jangling fury.

Removing the Toll Collector's left arm makes using this attack impossible.

Range: 4 m / 13 ft Range: 4 m / 13 ft
Recharge: Per turn Recharge: Per turn
Right Coin WhipRight Coin Whip (Bonus Action)
Damage: 5~33
4d8 + 1SlashingSlashing

Whip a target with jingle-jangling fury.

Removing the Toll Collector's right arm makes using this attack impossible.

Range: 4 m / 13 ft Range: 4 m / 13 ft
Recharge: Per turn Recharge: Per turn
Summon coin halberdSummon coin halberd (Bonus Action)

Summon a coin halberd from a pile of gold to fight alongside you.

The pile of gold is destroyed.

Range: 8 m / 27 ft Range: 8 m / 27 ft
Recharge: Per turn Recharge: Per turn

Allies[edit | edit source]

Encounter details[edit | edit source]

  • Gerringothe is surrounded by 6 Grim VisageGrim Visages scattered throughout the building. For each one killed, she will lose 100 of her Hit Points and some of her powerful abilities. The piece of coin armour destroyed follows a fixed sequence each time, irrespective of which Visage is killed[Bugs 1]:
  1. Coin Vambrace (L)Coin Vambrace (L), disabling Left Coin Whip
  2. Coin Vambrace (R)Coin Vambrace (R), disabling Right Coin Whip
  3. Coin CuisseCoin Cuisse
  4. Coin CuisseCoin Cuisse
  5. Coin CuirassCoin Cuirass
  6. Coin HelmetCoin Helmet
  • Removing all her armour grants party members with the CharlatanCharlatan background the inspiration Takes One to Know OneTakes One to Know One.
  • Visages have the passive condition Shadow VisageShadow Visage which prevents them from being damaged until the party begins combat. Once the battle has begun, they will teleport up to the 2nd floor and surround the area where Gerringothe patrols.
  • Visages have an unlisted immunity to falling damage.
  • Her large amount of Hit Points makes it difficult to defeat her quickly without also targeting the Visages.
  • Gerringothe's Jealous AvariceJealous Avarice spell deals more damage based on how much gold the target is carrying.
  • As the fight continues, Gerringothe will begin using Combustible CoinsCombustible Coins to force the party to be on a constant move. She can also turn larger piles of gold into Coin HalberdCoin Halberds throughout the battle.

Tactics[edit | edit source]

  • Instead of focusing on Gerringothe, it is better to target the Grim Visages spread throughout the building.
    • They are all vulnerable to PsychicPsychic damage, making certain weapons and Illithid powers particularly effective at dealing with them. Bard's Dissonant WhispersDissonant Whispers can notably one shot them, especially when upcast.
    • The Visages are also vulnerable to effects that target the Undead. A 5th level Cleric with Destroy UndeadDestroy Undead can potentially destroy or turn multiple Visages at once if they are grouped up together.
    • It is important to kill two Grim Visages as soon as possible to remove Gerringothe's ability to use Left Coin Whip and Right Coin Whip, since these attacks deal substantial damage.
    • Defeating all six Visages earns the Charlatan's Inspiration, "Takes One to Know One".
  • Storing the party's gold at camp will minimize the threat of her Jealous AvariceJealous Avarice which can otherwise easily one-shot party members if they are carrying a few thousand gold.
  • Picking up the piles of Gold spread around the building before battle will limit the effective use of Combustible CoinsCombustible Coins and deny Gerringothe opportunities to create halberds.
  • Combustible CoinsCombustible Coins that are about to detonate can be easily countered by picking up the coins since they won't explode in the party's inventory.
  • Alternatively, the party can instantly kill her (or at least leave her on the verge of death) by sneaking up behind her and using ShoveShove or TelekinesisTelekinesis to hurl her out of a nearby window. Depending on how much damage she took, it may still be necessary to kill at least one Grim Visage. This is a fast and easy way to unlock the "Penny Pincher" achievement.

Honour mode[edit | edit source]

In Honour mode, Gerringothe gains Legendary Action: SublimationLegendary Action: Sublimation, which allows her to try and SublimateSublimate one of your party members whenever she loses an armour piece. This can happen either by damaging Gerringothe or killing one of her Grim Visages.

This reaction can be avoided by staying more than 4 m (13 ft) away from her or by passing a Constitution saving throwConstitution saving throw. On a failure, your party member will be Turned to GoldTurned to Gold for 4 turns, effectively taking them out of the fight for a while.

Notes[edit | edit source]

  1. 1.0 1.1 Gerringothe gains 100 maximum hit points per instance of Coin Armour affecting her.

Bugs[edit | edit source]

  1. Killing multiple Visages at once removes only one of her armour.