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[[Main Page]] > [[Character Creation]] > [[Character Creation#Playable Classes|Playable Classes]] > [[Ranger]] > [[Ranger#Subclass|Subclass]] > [[Hunter]]
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| description = Hunter is a subclass of Ranger.
<blockquote style="font-size:160%; font-family:Garamond;">"Hunter seek the most dangerous prey in Faerûn, from ancient dragons to massive hordes of undead, and excel at slaying them all."</blockquote>
| image = Class Ranger Hunter Badge Icon.png
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{{SubclassQuote|quote=Hunters seek the most dangerous prey in Faerûn, from ancient dragons to massive hordes of undead, and excel at slaying them all.|image=Class Ranger Hunter Badge Icon.png}} '''Hunter''' is one of the [[Ranger#Level 3|Subclasses]] of [[Ranger]]. These Rangers are more specialized in dealing high damage to enemies, using [[Spells|Spellcasting]], and area of effect and utility attacks to hunt down their prey.
[[Category:Subclasses]]


[[File:Hunter Icon.png|frameless|upright=1.5|left]] '''Hunter''' is one of the [[Ranger#Subclass|Subclass]] of [[Ranger]]. These Hunters are more specialized in dealing high damage to enemies, using [[Spell|spellcasting]] and ranger's knowledge to hunt down their target.
== Subclass Features ==
{{clear}}
[[File:Default Ranger Armor Alt.png|200px|right|Ranger's default armour]]{{SubclassNote|Ranger}}
 
{{Level header|3}}


== Subclass Features ==
; Hunter's Prey
: You specialise in fighting specific threats. Choose one of the following features:


=== <b>Level 3</b> ===
* Hunter's Prey (Choose 1):
{| class=wikitable
{| class=wikitable
! Hunter's Prey
! Hunter's Prey
! Description
! style="width: 450px;" | Description
|-
| {{SAI|Colossus Slayer|w=40}} || Once per turn, your weapon attack deals an extra {{DieIcon|d8|Physical}} '''1d8''' damage if the target is below its [[Hit Points|Hit Point]] maximum.
|-
|-
| [[Colossus Slayer]] ||
| {{SAI|Giant Killer|w=40}} || If a [[Creature Size|Large]] or bigger creature attacks you, you can use your [[Reaction (Resource)|Reaction]] to make a melee attack.
Once per turn, your weapon attack deals an extra <code>1d8</code> damage if the target is below its Hit Point maximum.
|-
|-
| [[Giant Killer]] ||
| {{SAI|Horde Breaker|w=40}} || Target two creatures standing close to each other, attacking them in quick succession.
If a Large or bigger creature attacks you, you can use your reaction to make a melee attack.
* {{SAI|Horde Breaker (Melee)|w=40}}
* {{SAI|Horde Breaker (Ranged)|w=40}}
|}
 
{{Level header|7}}
 
; Defensive Tactics
: Faced with enemies that can instil dread, attack in frenzied bursts, and swarm in great numbers, rangers inevitably develop cunning methods of defence. Choose 1 of the following:


''Prerequisite: You must be able to see the creature, and it must be within <code>1.5m / 5ft</code> of you.
{| class=wikitable
! Defensive Tactics
! style="width: 450px;" | Description
|-
|-
| [[Horde Breaker]] || Target two creatures standing close to each other, attacking them in quick succession.
| {{SAI|Escape the Horde|w=40}} || [[Opportunity Attack|Opportunity Attacks]] against you have {{Disadvantage}}.
|-
| {{SAI|Steel Will|w=40}} || {{Advantage}} on {{SavingThrow}}s against being {{SAI|Frightened_(Condition)|Frightened}}.
|-
| {{SAI|Multiattack Defense|w=40}} || When a enemy attacks you, they suffer -4 penalty to additional {{Attack Roll}}s against you until start of their next turn.
|}
|}


* Replacement Spell: Choose 1 known [[Spell]] and replace it with another Spell in the [[Ranger#Ranger Spell List|Ranger Spell List]]
{{Level header|11}}
* Choose an additional Spell:
 
** [[File:Animal Friendship Icon.png|middle|frameless|upright=0.1|link=Animal Friendship]] [[Animal Friendship]]
; {{SAI|Volley|w=40}}
** [[File:Cure Wounds Icon.png|middle|frameless|upright=0.1|link=Cure Wound]] [[Cure Wound]]
: Fire a cascade of arrows upon nearby enemies, making separate ranged attack rolls against each target.
** [[File:Ensnaring Strike Icon.png|middle|frameless|upright=0.1|link=Ensnaring Strike]] [[Ensnaring Strike]]
 
** [[File:Fog Cloud Icon.png|middle|frameless|upright=0.1|link=Fog Cloud]] [[Fog Cloud]]
{{HorizontalRuleImage}}
** [[File:Goodberry Icon.png|middle|frameless|upright=0.1|link=Goodberry]] [[Goodberry]]
 
** [[File:Hail Of Thorns Icon.png|middle|frameless|upright=0.1|link=Hail of Thorns]] [[Hail of Thorns]]
; {{SAI|Whirlwind Attack|w=40}}
** [[File:Hunter's Mark Icon.png|middle|frameless|upright=0.1|link=Hunter's Mark]] [[Hunter's Mark]]
: Strike out at all nearby foes, making separate attacks rolls against each target.
** [[File:Jump Spell Icon.png|middle|frameless|upright=0.1|link=Jump]] [[Jump]]
 
** [[File:Longstrider Icon.png|middle|frameless|upright=0.1|link=Longstrider]] [[Longstrider]]
== External Links ==
** [[File:Speak With Animals.png|middle|frameless|upright=0.1|link=Speak with Animals]] [[Speak with Animals]]
* {{FRWiki|Hunter|long}}
 
{{RangerNavbox}}

Latest revision as of 17:37, 21 March 2024

Hunters seek the most dangerous prey in Faerûn, from ancient dragons to massive hordes of undead, and excel at slaying them all.
Class Ranger Hunter Badge Icon.png
Class Ranger Hunter Badge Icon.png
Hunters seek the most dangerous prey in Faerûn, from ancient dragons to massive hordes of undead, and excel at slaying them all.
Hunter is one of the Subclasses of Ranger. These Rangers are more specialized in dealing high damage to enemies, using Spellcasting, and area of effect and utility attacks to hunt down their prey.

Subclass Features[edit | edit source]

Ranger's default armour
This subclass obtains all the features from its base class, Ranger, in addition to its unique features outlined below.

Level 3

Hunter's Prey
You specialise in fighting specific threats. Choose one of the following features:
Hunter's Prey Description
Colossus Slayer Colossus Slayer Once per turn, your weapon attack deals an extra D8 Physical.png 1d8 damage if the target is below its Hit Point maximum.
Giant Killer Giant Killer If a Large or bigger creature attacks you, you can use your Reaction to make a melee attack.
Horde Breaker Horde Breaker Target two creatures standing close to each other, attacking them in quick succession.

Level 7

Defensive Tactics
Faced with enemies that can instil dread, attack in frenzied bursts, and swarm in great numbers, rangers inevitably develop cunning methods of defence. Choose 1 of the following:
Defensive Tactics Description
Escape the Horde Escape the Horde Opportunity Attacks against you have Disadvantage Icon.png Disadvantage.
Steel Will Steel Will Advantage Icon.png Advantage on Saving throws against being Frightened Frightened.
Multiattack Defense Multiattack Defense When a enemy attacks you, they suffer -4 penalty to additional Attack rolls against you until start of their next turn.

Level 11

Volley Volley
Fire a cascade of arrows upon nearby enemies, making separate ranged attack rolls against each target.
Bg3 content hr.png
Whirlwind Attack Whirlwind Attack
Strike out at all nearby foes, making separate attacks rolls against each target.

External Links[edit | edit source]