Mage Hand: Difference between revisions

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'''Mage Hand''' is a Conjuration '''[[Spell#Cantrips|Cantrip]]'''. This spell allows spellcasters to conjure a spectral hand to interact with objects.
{{SpellPage
| name = Mage Hand
| image = Mage Hand.webp
| level = cantrip
| school = Conjuration
| ritual =
| classes = Bard, Sorcerer, Warlock, Wizard
| class learns at level 1 = Bard, Sorcerer, Warlock, Wizard
| class learns at level 3 = Arcane Trickster, Eldritch Knight
| races = Githyanki, Mephistopheles Tiefling
| race learns at level 1 = High Elf, High Half-Elf, Githyanki, Mephistopheles Tiefling
| race learns at level 2 =
| granted by feats = Magic Initiate: Bard, Magic Initiate: Sorcerer, Magic Initiate: Warlock, Magic Initiate: Wizard
| granted by items = Djinni Ring
| summary = It conjures a spectral hand that can interact with objects.
| description = Create a spectral hand that can manipulate and interact with objects.


[[Category:Spells]][[Category:Cantrips]]
Duration: 10 turns.


[[File:Mage Hand Icon 2.png|upright=0.8|thumb|right|{{AbilityInfobox
This cantrip can only be cast once per short rest.
| title = <div style="font-size:105%; font-family:Georgia;">''"Create a spectral hand that can manipulate and interact with objects."''</div>
| recharge = Short Rest
----
| cost = action
<div style="text-align:center;">[[File:Actions Icons.png|frameless|25px]] '''Action'''</div>
| attack roll =
----
| damage =
| Range = 18m / 60ft
| damage modifier =
| School = Conjuration
| damage type =
| Concentration = Required
| damage save =
| Class = [[Bard]], [[Sorcerer]], [[Warlock]], [[Wizard]]
| damage save effect =
}}]]
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| concentration =
| range = ranged
| range m =
| range ft =
| aoe =
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| condition =
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| area =
| area category =
| area shape =
| area range m =  
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| notes = * [[Githyanki]] and [[Arcane Trickster]]s can cast a special version of Mage Hand that is invisible.
* This is the only cantrip with a limitation on how often it can be cast (once per short rest). This is somewhat in contradiction with the basic concept of cantrips.
* Mage Hand has two incantations: '''Veniam Iuva Me''', Latin for "come help me", and '''Voco''', Latin for "I call/summon".
*If the Hand throws a weapon marked as a [[Homing Weapon]], the weapon will be instantly equipped to the caster of the Hand upon return, unequipping previous equipment.
| video =
}}


== Description ==
== External Links ==
Create a spectral hand that can manipulate and interact with objects.
* {{FRWiki|Mage hand|long}}
 
== Properties ==
{{C|[[File:Actions Icons.png|frameless|25px]] Action}}
 
''Available to level 1 [[Bard]], [[Sorcerer]], [[Warlock]] and [[Wizard]].
* Range: {{C|[[File:Range Icon 2.png|frameless|upright=0.1]] 18m / 60ft}}
* Concentration: {{C|[[File:Concentration Icons.png|frameless|upright=0.1]] Required}}

Revision as of 16:35, 9 March 2024

Mage Hand.webp

Mage Hand is a cantrip (Conjuration). It conjures a spectral hand that can interact with objects.

Description

Create a spectral hand that can manipulate and interact with objects.

Duration: 10 turns.

This cantrip can only be cast once per short rest.

Properties

Cost
Action
Details
 Range: 18 m / 60 ft
Recharge: Short rest

At higher levels

Casting this spell at a higher level grants no additional benefit.

How to learn

Classes:

Races:

(Character level is the sum of all class levels for a multi-classed character.)

Feats:

Granted by the following items:

Notes

  • Githyanki and Arcane Tricksters can cast a special version of Mage Hand that is invisible.
  • This is the only cantrip with a limitation on how often it can be cast (once per short rest). This is somewhat in contradiction with the basic concept of cantrips.
  • Mage Hand has two incantations: Veniam Iuva Me, Latin for "come help me", and Voco, Latin for "I call/summon".
  • If the Hand throws a weapon marked as a Homing Weapon, the weapon will be instantly equipped to the caster of the Hand upon return, unequipping previous equipment.

External Links