Mauls: Difference between revisions
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| handedness = two-handed | | handedness = two-handed | ||
| melee or ranged = melee | | melee or ranged = melee | ||
| damage = 2d6 Bludgeoning | | damage = 2d6 | ||
| damage type = Bludgeoning | |||
| heavy = yes | | heavy = yes | ||
| dippable = yes | | dippable = yes |
Revision as of 23:57, 5 February 2023
Mauls are a type of two-handed martial melee weapon. Following are some base attributes common to most mauls, although special or magical variants may be significantly different. For the most common, nonmagical type of this weapon, see Maul. Further down below, you can find a list of all mauls in the game.
Properties
- Damage
- 2d6 (2~12) + Strength modifier Bludgeoning damage
- Details
- Two-Handed
- Melee: 1.5 m / 5 ft
- Dippable
Actions
If you have proficiency, equip in main hand to gain:
List of mauls
Weapon | Enchant. | Damage | Damage Type | Weight | Price | Special |
---|---|---|---|---|---|---|
2d6 | Bludgeoning |
4.5 kg
|
40 | |||
2d6 | Bludgeoning |
4.5 kg
|
3 | |||
2d6 | Bludgeoning |
4.5 kg
|
65 |
|
||
2d6 | Bludgeoning |
4.5 kg
|
65 |
|
||
+1 | 2d6 + 1 | Bludgeoning |
4.5 kg
|
40 | ||
+2 | 2d6 + 2 1d4 |
Bludgeoning Thunder |
4.5 kg
|
190 |
|
|
+2 | 2d6 + 2 | Bludgeoning |
4.5 kg
|
480 |
|