Minor Illusion: Difference between revisions

From Baldur's Gate 3 Wiki
Jump to navigation Jump to search
No edit summary
(Remove up-to-date template.)
(22 intermediate revisions by 16 users not shown)
Line 1: Line 1:
'''Minor Illusion''' is a Illusion '''[[Spells#Cantrips|Cantrip]]'''. This spell allows spellcasters to conjure up simple illusions to distract creatures.
{{SpellPage
| name = Minor Illusion
| image = Minor Illusion.webp
| level = cantrip
| school = Illusion
| ritual =
| classes = Bard, Sorcerer, Warlock, Wizard
| class learns at level 1 = Bard, Sorcerer, Warlock, Wizard
| class learns at level 3 = Eldritch Knight, Arcane Trickster, Way of Shadow
| races =
| race learns at level 1 = High Elf, High Half-Elf
| race learns at level 2 =
| granted by feats = Magic Initiate: Bard, Magic Initiate: Sorcerer, Magic Initiate: Warlock, Magic Initiate: Wizard
| summary = It conjures a simple illusion to distract creatures.
| description = Create an illusion that compels nearby creatures to investigate.


[[Category:Spells]][[Category:Cantrips]]
You can remain hidden while casting this spell.
 
[[File:Minor Illusion Icon 2.png|upright=0.8|thumb|right|{{AbilityInfobox
| title = <div style="font-size:105%; font-family:Georgia;">''"Create an illusory image that distracts nearby creatures, compelling them to investigate. You can remain hidden while casting this spell."''</div>
----
<div style="text-align:center;">[[File:Action Icon.png|frameless|25px]] '''Action'''</div>
----
| Range = 18m / 60ft
| School = Illusion
| Concentration = None
| Class = [[Bard]], [[Sorcerer]], [[Warlock]], [[Wizard]]
}}]]
 
== Description ==
Create an illusory image that distracts nearby creatures, compelling them to investigate.


You can remain hidden while casting this spell.
This spell can be cast while you are {{Cond|Silenced}}.


== Properties ==
Duration: 10 turns.
{{C|[[File:Action Icon.png|frameless|25px]] Action}}
| cost = action
| attack roll =  
| damage =  
| damage modifier =  
| damage type =
| damage save =
| damage save effect =
| damage per =
| extra damage =
| extra damage modifier =
| extra damage type =
| extra damage save =
| extra damage save effect =
| extra damage per =
| concentration =
| range = ranged
| range m = 18
| range ft = 60
| aoe =
| aoe m =
| aoe ft =
| condition =
| condition duration =
| condition save =
| area =
| area category =
| area shape =
| area range m =
| area range ft =
| area duration =
| area turn start damage =
| area turn start damage type =
| area turn start damage save =
| area turn start damage save effect =
| area turn end damage =
| area turn end damage type =
| area turn end damage save =
| area turn end damage save effect =
| area condition =
| area condition 2 =
| area condition 3 =
| area condition 4 =
| higher levels =
| notes = * {{Class|Illusion}}s can cast a special version of Minor Illusion as a [[Bonus Action]].
* Outside of combat, causes most NPCs to walk towards the illusion and surround it. This can be particularly deadly as a preparation for a first-strike ambush if you lure a number of potential targets into a small area, then hit them all with a [[Fireball]].
* During combat, this causes enemies to turn towards the illusion.
* Springs traps if cast on top of the [[trap]]
* Placed on top of a vent it prevents gas from coming out
* Will disappear if you concentrate on another spell, but will not break concentration for existing spells
| video =
}}
[[Category:Spells that can be cast while silenced]]


''Available to level 1 [[Bard]], [[Sorcerer]], [[Warlock]] and [[Wizard]].
== External Links ==
* Range: {{C|[[File:Range Icon 2.png|frameless|upright=0.1]] 18m / 60ft}}
* {{FRWiki|Minor illusion|long}}
* Concentration: {{C|[[File:Concentration Icons.png|frameless|upright=0.1]] Required}}

Revision as of 16:36, 9 March 2024

Minor Illusion.webp

Minor Illusion is a cantrip (Illusion). It conjures a simple illusion to distract creatures.

Description

Create an illusion that compels nearby creatures to investigate.

You can remain hidden while casting this spell.

This spell can be cast while you are Silenced Silenced.

Duration: 10 turns.

Properties

Cost
Action
Details
 Range: 18 m / 60 ft

At higher levels

Casting this spell at a higher level grants no additional benefit.

How to learn

Classes:

Races:

(Character level is the sum of all class levels for a multi-classed character.)

Feats:

Notes

  • Illusion School Wizards can cast a special version of Minor Illusion as a Bonus Action.
  • Outside of combat, causes most NPCs to walk towards the illusion and surround it. This can be particularly deadly as a preparation for a first-strike ambush if you lure a number of potential targets into a small area, then hit them all with a Fireball.
  • During combat, this causes enemies to turn towards the illusion.
  • Springs traps if cast on top of the trap
  • Placed on top of a vent it prevents gas from coming out
  • Will disappear if you concentrate on another spell, but will not break concentration for existing spells

External Links