Morningstars: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
{{WeaponTypePage | |||
| type = Morningstars | |||
= | | category = martial | ||
| handedness = one-handed | |||
| melee or ranged = melee | |||
| damage count = 1 | |||
| damage die = 8 | |||
| damage modifier = melee | |||
| damage type = Piercing | |||
| dippable = yes | |||
| main hand only = | |||
* {{Tenacity}} | * {{Tenacity}} | ||
| actions = | |||
= | |||
* {{Heartstopper}} | * {{Heartstopper}} | ||
* {{Concussive Smash}} | * {{Concussive Smash}} | ||
}} | |||
Revision as of 06:59, 3 February 2023
Morningstars are a type of one-handed martial melee weapon. Following are some base attributes common to most morningstars, although special or magical variants may be significantly different. For the most common, nonmagical type of this weapon, see [[{{{example}}}]]. Further down below, you can find a list of all morningstars in the game.
Properties
- Damage
- {{{damage}}} + Strength modifier Piercing damage
- Details
- One-Handed
- Melee: 1.5 m / 5 ft
- Dippable
Actions
If you have proficiency, equip in main hand to gain:
List of morningstars
Weapon | Enchant. | Damage | Damage Type | Weight | Price | Special |
---|---|---|---|---|---|---|
1d8 | Piercing |
1.8 kg
|
5 | |||
1d8 | Piercing |
1.8 kg
|
50 | |||
+1 | 1d8 + 1 | Piercing |
1.8 kg
|
65 | ||
+2 | 1d8 + 2 | Piercing |
1.8 kg
|
310 |
|
|
+1 | 1d8 + 1 | Piercing |
1.8 kg
|
310 |
|
|
+2 | 1d8 + 2 1d4 |
Piercing Radiant |
0.8 kg
|
770 |
|