Pikes are a type of two-handed martial melee weapon. Following are some base attributes common to most pikes, although special or magical variants may be significantly different. For the most common, nonmagical kind of this weapon, see Pike. Further down below, you can find a list of all pikes in the game.
Properties
- Damage
- 1d10 (1~10) + Strength modifier Piercing damage
- Details
- Two-Handed
- Range: 2.5 m / 8 ft
- Extra Reach
- Dippable
Actions[edit source]
If you have proficiency, equip in main hand to gain:
-
- Rush Attack ()
- Charge forward and attack the first enemy in your way, possibly pushing them Off Balance.
-
- Piercing Strike ()
- Stab an enemy and possibly inflict Gaping Wounds. Undead and Constructs can't suffer Gaping Wounds.
List of pikes
Weapon | Enchant. | Damage | Damage Type | Weight | Price | Special |
---|---|---|---|---|---|---|
1d10 | Piercing |
8.1 kg
|
10 | |||
1d10 | Piercing |
8.1 kg
|
1 | |||
1d10 | Piercing |
8.1 kg
|
20 | |||
+1 | 1d10 + 1 | Piercing |
8.1 kg
|
40 | ||
+1 | 1d10 + 1 | Piercing |
8.1 kg
|
40 | ||
+1 | 1d10 + 1 | Piercing |
8.1 kg
|
65 |
|
|
+2 | 1d10 + 2 1d4 |
Piercing Force |
8.1 kg
|
190 | ||
+1 | 1d10 + 1 | Piercing |
8.1 kg
|
190 |
|
Legacy content
External links[edit | edit source]