Ray of Sickness: Difference between revisions

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| race learns at level 1 =
| race learns at level 1 =
| race learns at level 2 =
| race learns at level 2 =
| granted by feats = Magic Initiate: Wizard, Magic Initiate: Sorcerer
| granted by feats = Magic Initiate: Sorcerer, Magic Initiate: Wizard
| granted by items = Markoheshkir:Short Rest, Staff of Crones:Short Rest
| granted by items = Markoheshkir:Short Rest, Staff of Crones:Short Rest
| other ways to learn = * Granted to {{Class|Warlock}}s who choose the [[Eldritch Invocation]] {{SAI|Book of Ancient Secrets}} at level 7+. When gained in this way, the spell can be cast once per [[Long Rest]] and doesn't expend [[Spells#Spell Slots|Spell Slots]].
| other ways to learn = * Granted to {{Class|Warlock}}s who choose the [[Eldritch Invocation]] {{SAI|Book of Ancient Secrets}} at level 7+. When gained in this way, the spell can be cast once per [[Long Rest]] and doesn't expend [[Spells#Spell Slots|Spell Slots]].

Revision as of 20:26, 31 December 2023

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Ray of Sickness.webp

Ray of Sickness is a level 1 necromancy spell. This spell allows spellcasters to hit enemies with a ray of nauseating energy that deals Damage TypesPoison damage, and potentially Poisons them.

Description

Possibly Poison Poisons the target.

Properties

Cost
Action + Level 1 Spell Slot
Damage
D8 Poison.png 2d8 (2~16) Damage TypesPoison damage
Details
Attack roll
 Range: 18 m / 60 ft

At higher levels

Upcast: Casting this spell at a higher level deals an extra 1d8Damage TypesPoison damage for each Spell Slot Level above 1st.

Condition: Poisoned

How to learn

Classes:

Feats:

Granted by the following items:

Other ways to learn:

Visuals

External Links