Sleep: Difference between revisions

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(Add The Archfey Warlock to the list of classes that can learn this spell at level 1)
mNo edit summary
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| class learns at level 3 = Arcane Trickster, Eldritch Knight
| class learns at level 3 = Arcane Trickster, Eldritch Knight
| summary = It allows the spellcaster to temporarily make conscious creatures fall into a deep slumber.
| summary = It allows the spellcaster to temporarily make conscious creatures fall into a deep slumber.
| description = Puts creatures up to a combined 24 [[Hit Points|hit points]] into a magical slumber.
| description = Puts creatures up to a combined 24 [[Hit Points]] into a magical slumber.


Sleeping creatures awaken if they take damage, receive [[Help]], or get [[shove|Shoved]].
Sleeping creatures awaken if they take damage, receive [[Help]], or get [[shove|Shoved]].
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* {{Class|Draconic Bloodline}} of Brass (Fire) Ancestry learns this spell automatically.
* {{Class|Draconic Bloodline}} of Brass (Fire) Ancestry learns this spell automatically.
}}
}}
== External Links ==
* {{FRWiki|Sleep|long}}

Revision as of 23:02, 17 August 2023

Sleep Icon.png

Sleep is a level 1 enchantment spell. It allows the spellcaster to temporarily make conscious creatures fall into a deep slumber.

Description

Puts creatures up to a combined 24 Hit Points into a magical slumber.

Sleeping creatures awaken if they take damage, receive Help, or get Shoved.

Properties

Details
 Range: 18 m / 60 ft
AoE: 6 m / 20 ft (Radius)

At higher levels

When the spell is upcast at 2nd Level or higher, the total hit points of creatures this spell can affect is increased by 8 hit points for each spell slot level above 1st.

Condition: Sleeping

Sleeping Sleeping

Duration: 10 turns

How to learn

Classes:

Notes

External Links