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Distracting Strike (Melee)
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Distracting Strike redirects here. For the ranged version, see, see Distracting Strike (Ranged).
Distracting Strike (Melee) is a Battle Master class action. This combat manoeuvre allows the Fighter to give its allies Advantage on their attack rolls against a target while dealing a bit of extra damage.
Description
Distract the target, giving your allies Advantage on their next Attack Roll against it.
Properties
- Cost
Action
- Cost on hit
Superiority Die
- Damage
- Normal weapon damage
- +
Superiority Die
Weapon damage
- Details
Attack roll
Condition: Distracted
Duration: 1 turn
Not paying any attention to their surroundings.
The distractor's allies have Advantage on their next Attack Roll against the creature.
How to learn
Classes:
- Class level 3: Battle Master
Notes
- If the next attack against the target involves multiple attack rolls at the same time (e.g. firing multiple beams from a single casting of at the distracted target) advantage will be applied to all of them.