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Flurry of Moths: Blinding Swarm
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Flurry of Moths: Blinding Swarm is a free reaction available to Swarmkeeper rangers who have chosen the Flurry of Moths. It can be triggered once per turn when hitting an enemy to potentially blind it.
Description
Use your swarm to Blind your target.
Properties
- Details
- CON Save (Spell save DC)
- Recharge: Per turn
At higher levels
At level 11, Mighty Swarm upgrades this ability to Flurry of Moths: Mighty Blinding Swarm with an additional Slow effect.Condition: Blinded
Blinded
Duration: 1 turn
Spell save DC Constitution saving throw
- The affected creature has Disadvantage on Attack rolls.
- The affected creature's range of attacks and spells reduced to 3 m / 10 ft.
- Attack rolls against affected creatures have Advantage.
How to learn
Classes:
- Class level 3: Swarmkeeper
Notes
- The Blinded condition only lasts 1 turn and ends at the start of the enemy's turn. This means it will not affect the enemy for even a single turn.
Bugs
- A hidden technical condition, which is responsible for applying a visual effect to targets, triggers the passives from Boots of Stormy Clamour, Coldbrim Hat, and Diadem of Arcane Synergy when a target successfully rolls a saving throw against this reaction.