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Insect Plague
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This article is about the spell. For other uses, see Insect Plague (disambiguation).

Insect Plague is a level 5 conjuration spell. It allows spellcasters to create a damaging, debilitating swarm of insects over a section of the battlefield.
Description
Locusts attack everyone within range, make the area Difficult Terrain, and impose Disadvantage on Perception Checks.
Properties
- Cost
- Action + Level 5 Spell Slot
- Damage: 4~40
- Details
- CON Save (On Save: Targets still take half damage.)
- Range: 18 m / 60 ft
- AoE: 6 m / 20 ft (Radius)
- Creates Area: Insect Plague
- Concentration
4d10Piercing
At higher levels
Upcasting: Casting this spell at a higher level deals an extra 1d10Piercing damage for each spell slot level above 5th.Technical details
UID
Target_InsectPlague
Spell flags
Area: Insect Plague
Insect Plague
Duration: 10 turns
AoE: 6 m / 20 ft (Radius)
Swarming, biting locusts fill the air. They deal 4d10 per turn, make the area , and impose Disadvantage on Perception Checks.
- Type: Summoned
Condition: Insect Plague (Aura)
Insect Plague
- Swarming, biting locusts fill the air. They deal 4d10 per turn, make the area , and impose Disadvantage on Perception Checks.
How to learn
Classes:
- Class level 9: Cleric, Druid, Sorcerer, Nature Domain (Domain Spell), Tempest Domain (Domain Spell), and Circle of the Land (Desert/Grassland/Swamp)
Bugs
- Despite not dealing any Poison damage, this spell is tagged as a poison
DamageType. - When first cast on an enemy, the combat log displays the enemy as making two separate saving throw rolls.
- After the initial cast, subsequent turns of Insect Plague use the Constitution modifier of the caster, not the spellcasting modifier, in order to determine Difficulty Class.
External links[edit | edit source]
- Insect plague on the Forgotten Realms Wiki