Ad placeholder
Loviatar's Scourge
Jump to navigation
Jump to search

Loviatar's Scourge is an uncommon Mace that grants the wielder resistance to Necrotic damage. It also deals additional Necrotic damage to all nearby creatures, including the wielder.
More club than scourge, this weapon has a serrated edge made for drawing long, shallow cuts.
Properties
- Damage
1d6 (1~6) + Strength modifier Bludgeoning - Extra damage
1d6 (1~6) Necrotic - Details
- Maces
- Rarity: Uncommon
- Enchantment: None
- One-Handed
- Dippable
- Consumable by Gale
- Melee: 1.5 m / 5 ft
- Weight: 1.8 kg / 3.6 lb
- Price: 370 gp
-
UID
WPN_GOB_PainPriest_ScourgeUUID
b1dc33ba-c595-4036-9683-26635f297e44Stats
GOB_PainPriest_Scourge
Special
The holder of this item gains:
- Willing Whip
- Grants Resistance to Necrotic damage. Deals an additional 1d6NecroticDRS damage to nearby targets, including the wielder.
Weapon actions
If you have proficiency, equip in main hand to gain:
- Concussive Smash ()
- Hit an enemy with all your might to deal damage and possibly them. ( Recharge: Short rest.)
Where to find
- Shattered Sanctum X: 338 Y: -21: Carried by Abdirak
Notes
- If this mace is purchased from Abdirak through his barter screen, it transfers back to him automatically when he needs to use it.
Regarding Willing Whip:
- Due to the resistance granted by this passive, fractional damage received by the wielder is rounded down, and they take only 0~3Necrotic damage. However, nearby allies take full damage.
- The area of effect is centred on the creature that is hit, and the radius is 2 m / 7 ft.
- This feature is particularly useful against groupings of low-hit-point enemies that may otherwise have many opportunities to score critical hits against the party.
- If Lae'zel is in the party while fighting the murder of Shadow-Cursed Ravens on the Ruined Battlefield in Act Two at X: 30 Y: 114, the area of effect damage from this passive may easily earn the Soldier's Pentacrush Inspiration, while taking little to no damage in the process.
- Attacks which deal multiple instances of damage, such as the various smite spells or Booming Blade, will trigger multiple instances of Willing Whip.
- Similarly, weapon attacks that target multiple creatures, such as Tiger's Bloodlust, cause this passive to activate separately on each successful attack, potentially causing the wielder and all nearby creatures to take significant damage.
Bugs
Regarding Willing Whip:
- Some damage riders like Lightning Charges and Callous Glow Ring are added both to regular attacks and to the Willing Whip area effect, so they also hurt the mace wielder.
- Creatures close to the one struck by this weapon take damage every time, but those on the border of its AoE radius sometimes do not.