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Rudd
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Rudd is a Doppelganger found in the Under Temple Cave Area under the Open Hand Temple in Act Three.
Involvement[edit | edit source]
Rudd and his fellow doppelgangers are responsible for several murders, including that of
Father Lorgan. He attacks on sight, together with
Zomm and
Muzz.
Combat[edit | edit source]
Attacks and abilities[edit | edit source]
Rudd has the statistics, attacks, and abilities of a generic doppelganger.
-
Brace (Ranged) (
) –
Heavy Crossbow
-
Spend
6 m / 20 ft of your movement. For the rest of your turn, roll ranged damage twice and use the highest result.
Recharge: Short rest
-
Main Hand Attack (
) –
Heavy Crossbow
- Damage: 5~14
Make a melee attack with your equipped weapon.
Melee: 1.5 m / 5 ft
-
Morphic Ambush (
)
-
Undergo a shocking transformation to startle your foes. Successfully
Ambushed entities are more susceptible to your attacks.
Range: Self
Recharge: Per combat
-
Multiattack (
)
- Damage: 12~32
Descend on an
Ambushed creature to eviscerate it with your doppleganger claws.
Melee: 1.5 m / 5 ft
Recharge: Per turn
-
Piercing Shot (
) –
Heavy Crossbow
- Damage: 5~14
Deal regular damage and possibly inflict
Gaping Wounds which cause extra damage on attacks.
Undead and Constructs can't receive Gaping Wounds.
CON Save
Range: Normal weapon range
Recharge: Short rest
Loot[edit | edit source]
Related quests[edit | edit source]
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