Drilldown: conditions

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conditions > status groups : SG_Cursed or SG_Polymorph or SG_Surface

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name:
Poisoned (2)
stack id:
None (29) · WILDSHAPE (23) · BESTOW_CURSE (9) · BURNING (5) · POLYMORPH (5) · ENSNARED (4) · DISGUISE_SELF (3) · POISONED (3) · CAUSTIC_BRINE (2) · DIFFICULT_TERRAIN (2) · GASEOUS_FORM (2) · WET (2) · WILDMAGIC_CAT (2)
status groups: (Click arrow to add another value)
condition save:
condition dc:
condition2 name:
condition2 save:
condition2 dc:
condition3 name:
condition3 save:
condition3 dc:

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