Ad placeholder
Spell flags
Jump to navigation
Jump to search
Spell flags are technical properties of abilities. Despite the name, they are not specific to spells and are used for all actions in Baldur's Gate 3. Some of these properties are reflected in in-game tooltips such as IsConcentration
, but others like HasHighGroundRangeExtension
are hidden, but nevertheless useful to know.
Spell flag | Meaning |
---|---|
AbortOnSecondarySpellRollFail
|
This is used exclusively for actions that can throw another target like or . It determines if the action continues after failing the ThrowableSpellRoll which is usually a contested Athletics check. Most throw-like actions have this flag, but some do not such as . Without this flag, creatures cannot avoid being thrown even after winning the contested skill check.
|
AbortOnSpellRollFail
|
|
AddFallDamageOnLand
|
For actions that push or move, the target suffers falling damage if applicable. |
AllowMoveAndCast
|
Using this action does not interrupt queued movement. This is only used by and related actions and allows players to hide while moving. |
CallAlliesSpell
|
|
CanAreaDamageEvade
|
Actions which deal area damage that can be affected by . |
CanDualWield
|
|
CannotRotate
|
|
CannotTargetCharacter
|
|
CannotTargetItems
|
|
CannotTargetTerrain
|
|
ChasmRecovery
|
|
CombatLogSetSingleLineRoll
|
|
DisableBlood
|
Action does not create a blood splatter when dealing damage. This does not affect the ![]() |
DisplayDamageModifiers
|
|
DisplayInItemTooltip
|
For actions attached to consumable items, show this action in the item tooltip. |
DontAbortPerforming
|
|
HasHighGroundRangeExtension
|
Action receives increased range when targeting enemies at a lower elevation. See High ground rules for details. |
HasSomaticComponent
|
|
HasVerbalComponent
|
Action requires a verbal component that can be suppressed by . |
HideInItemTooltip
|
|
IgnoreAoO
|
For movement actions that do not provoke attacks of opportunity. |
IgnorePreviouslyPickedEntities
|
For actions that can select multiple targets, this means that a single target cannot be selected multiple times. |
IgnoreSilence
|
|
IgnoreVisionBlock
|
Action can target a creature or point obscured by magical ![]() |
ImmediateCast
|
Action is performed immediately when used rather than entering a targeting or confirmation interface. |
InventorySelection
|
Action opens an inventory selection menu. This is exclusively used for , , and similar actions. |
Invisible
|
Action can be performed without breaking or triggering a stealth check with . See also Stealth .
|
IsAttack
|
|
IsConcentration
|
Action requires concentration. |
IsDefaultWeaponAction
|
|
IsEnemySpell
|
|
IsHarmful
|
|
IsJump
|
|
IsLinkedSpellContainer
|
|
IsMelee
|
|
IsSpell
|
Action is a proper spell and everything that interacts with spells (e.g. ) will apply to this action. |
IsSwarmAttack
|
|
IsTrap
|
|
NoAOEDamageOnLand
|
|
NoCameraMove
|
|
NoCooldownOnMiss
|
This action does not go on cooldown if it misses. |
None
|
|
PickupEntityAndMove
|
This is used exclusively by (and the Berserker variant). It determines if the the target object or creature can be picked up and moved. |
RangeIgnoreBlindness
|
does not reduce the range of this ability. |
RangeIgnoreSourceBounds
|
|
RangeIgnoreTargetBounds
|
|
RangeIgnoreVerticalThreshold
|
|
Stealth
|
Action can be performed without breaking . See also Invisible .
|
TargetClosestEqualGroundSurface
|
|
Temporary
|
This action is temporarily granted and appears on the right-hand side of the hotbar in a special section. |
UnavailableInDialogs
|
|
UNUSED_D
|
|
Wildshape
|