Pounce: Difference between revisions
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{{Hatnote|For other similar abilities, see [[Pounce (disambiguation)]].}} | {{Hatnote|For other similar abilities, see [[Pounce (disambiguation)]].}} | ||
{{ActionPage | {{ActionPage | ||
| summary = '''Pounce''' is a {{SAI|Wild Shape: Panther}} Action. Panthers use this ability to leap onto enemies, dealing | | summary = '''Pounce''' is a {{SAI|Wild Shape: Panther}} Action. Panthers use this ability to leap onto enemies, dealing bludgeoning damage and possibly knocking them prone. | ||
| description = Leap at a target to deal {{DamageText|2d8 + Dexterity Modifier| | | description = Leap at a target to deal {{DamageText|2d8 + Dexterity Modifier|Bludgeoning}}{{notes}} damage and potentially knock it {{Cond|Prone}}. | ||
| image = Generic Damage.webp | | image = Generic Damage.webp | ||
| controller icon = Generic Damage Icon.webp | | controller icon = Generic Damage Icon.webp | ||
| icon = Generic Damage Unfaded Icon.webp | | icon = Generic Damage Unfaded Icon.webp | ||
| cost = action | | cost = action,movement | ||
| damage = 2d8 | | damage = 2d8 | ||
| damage type = Bludgeoning | | damage type = Bludgeoning | ||
| damage modifier = Dexterity | | damage modifier = Dexterity | ||
| attack roll = | | attack roll = | ||
| range = | | range = jump | ||
| save = STR | | save = STR | ||
| save dc = caster | | save dc = caster | ||
Line 20: | Line 18: | ||
| condition save = STR | | condition save = STR | ||
| condition dc = caster | | condition dc = caster | ||
| higher levels = * At Level 4, this attack deals an additional {{DamageText|1d6| | | higher levels = * At Level 4, this attack deals an additional {{DamageText|1d6|Bludgeoning}} damage. | ||
* At Level 8, this additional damage becomes {{DamageText|1d8| | * At Level 8, this additional damage becomes {{DamageText|1d8|Bludgeoning}}. | ||
* At Level 12, this additional damage becomes {{DamageText|1d10| | * At Level 12, this additional damage becomes {{DamageText|1d10|Bludgeoning}}. | ||
| recharge = Per turn | |||
| used by creatures = Wild Shape: Panther | | used by creatures = Wild Shape: Panther | ||
| notes = | | notes = | ||
* The range of the pounce scales with [[Strength]] and benefits from the same modifiers as a normal {{SAI|Jump}}. With the panther's 14 Strength and no other modifiers, the range is {{distance|m=6.5}}. | |||
* The in-game tooltip says the damage dealt is {{DamageType|Piercing}}, but it actually is {{DamageType|Bludgeoning}}. | |||
* Pounce does not count as an attack for the purposes of {{SAI|Wild Strike}} and {{SAI|Improved Wild Strike}}. | |||
}} | }} | ||
{{DruidNavbox}} | {{DruidNavbox}} |
Revision as of 22:21, 1 June 2024
For other similar abilities, see Pounce (disambiguation).
Pounce is a
Action. Panthers use this ability to leap onto enemies, dealing bludgeoning damage and possibly knocking them prone.Description
Leap at a target to deal 2d8 + Dexterity ModifierBludgeoning[See Notes] damage and potentially knock it .
Properties
- Cost:
- Action + Movement
- Damage:
- 2d8 (2~16) + Dexterity modifier Bludgeoning damage
- Details:
- Range: range
- Recharge: Per turn
- STR Save (Spell save DC)
At Higher Levels
Condition: Prone
Duration: 2 turns
Spell save DC Strength saving throw
- Can't move or take Actions, Bonus actions, or Reactions, and has Disadvantage on Strength and Dexterity saving throws.
- Attacks against a Prone creature have Advantage if they're made within 3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only 1.5 m / 5 ft of Movement Speed to stand up.
How to learn
Used by creatures: Wild Shape: Panther
Notes
- The range of the pounce scales with Strength and benefits from the same modifiers as a normal . With the panther's 14 Strength and no other modifiers, the range is 6.5 m / 22 ft.
- The in-game tooltip says the damage dealt is Piercing, but it actually is Bludgeoning.
- Pounce does not count as an attack for the purposes of and .