Pounce: Difference between revisions

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{{Hatnote|For other similar abilities, see [[Pounce (disambiguation)]].}}
{{Hatnote|For other similar abilities, see [[Pounce (disambiguation)]].}}
{{ActionPage
{{ActionPage
| summary = '''Pounce''' is a {{SAI|Wild Shape: Panther}} Action. Panthers use this ability to leap onto enemies, dealing Piercing damage and possibly knocking them Prone.
| summary = '''Pounce''' is a {{SAI|Wild Shape: Panther}} Action. Panthers use this ability to leap onto enemies, dealing bludgeoning damage and possibly knocking them prone.
| description = Leap at a target to deal {{DamageText|2d8 + Dexterity Modifier|Piercing}} damage and potentially knock it {{Cond|Prone}}.
| description = Leap at a target to deal {{DamageText|2d8 + Dexterity Modifier|Bludgeoning}}{{notes}} damage and potentially knock it {{Cond|Prone}}.
| image = Generic Damage.webp
| image = Generic Damage.webp
| controller icon = Generic Damage Icon.webp
| controller icon = Generic Damage Icon.webp
| icon = Generic Damage Unfaded Icon.webp
| icon = Generic Damage Unfaded Icon.webp
| cost = action
| cost = action,movement
| damage = 2d8
| damage = 2d8
| damage type = Bludgeoning
| damage type = Bludgeoning
| damage modifier = Dexterity
| damage modifier = Dexterity
| attack roll = yes
| attack roll =  
| range = ranged
| range = jump
| range m = 7
| range ft = 22
| save = STR
| save = STR
| save dc = caster
| save dc = caster
Line 20: Line 18:
| condition save = STR
| condition save = STR
| condition dc = caster
| condition dc = caster
| higher levels = * At Level 4, this attack deals an additional {{DamageText|1d6|Slashing}} damage.
| higher levels = * At Level 4, this attack deals an additional {{DamageText|1d6|Bludgeoning}} damage.
* At Level 8, this additional damage becomes {{DamageText|1d8|Slashing}}.
* At Level 8, this additional damage becomes {{DamageText|1d8|Bludgeoning}}.
* At Level 12, this additional damage becomes {{DamageText|1d10|Slashing}}.
* At Level 12, this additional damage becomes {{DamageText|1d10|Bludgeoning}}.
| recharge = Per turn
| used by creatures = Wild Shape: Panther
| used by creatures = Wild Shape: Panther
| notes =  
| notes =  
* The range of the pounce scales with [[Strength]] and benefits from the same modifiers as a normal {{SAI|Jump}}. With the panther's 14 Strength and no other modifiers, the range is {{distance|m=6.5}}.
* The in-game tooltip says the damage dealt is {{DamageType|Piercing}}, but it actually is {{DamageType|Bludgeoning}}.
* Pounce does not count as an attack for the purposes of {{SAI|Wild Strike}} and {{SAI|Improved Wild Strike}}.
}}
}}
{{DruidNavbox}}
{{DruidNavbox}}

Revision as of 22:21, 1 June 2024

For other similar abilities, see Pounce (disambiguation).
Generic Damage.webp

Pounce is a Wild Shape: Panther Wild Shape: Panther Action. Panthers use this ability to leap onto enemies, dealing bludgeoning damage and possibly knocking them prone.

Description

Leap at a target to deal 2d8 + Dexterity ModifierDamage TypesBludgeoning[See Notes] damage and potentially knock it Prone Prone.

Properties

Cost:
Action + Movement
Damage:
D8 Bludgeoning.png 2d8 (2~16) + Dexterity modifier Damage TypesBludgeoning damage
Details:
 Range: Jump Jump range
Recharge: Per turn
STR Save (Spell save DC)

At Higher Levels

  • At Level 4, this attack deals an additional 1d6Damage TypesBludgeoning damage.
  • At Level 8, this additional damage becomes 1d8Damage TypesBludgeoning.
  • At Level 12, this additional damage becomes 1d10Damage TypesBludgeoning.

Condition: Prone

Prone Prone

Duration: 2 turns

Spell save DC  Strength saving throw

How to learn

Used by creatures: Wild Shape: Panther

Notes

  • The range of the pounce scales with Strength and benefits from the same modifiers as a normal Jump Jump. With the panther's 14 Strength and no other modifiers, the range is 6.5 m / 22 ft.
  • The in-game tooltip says the damage dealt is Damage TypesPiercing, but it actually is Damage TypesBludgeoning.
  • Pounce does not count as an attack for the purposes of Wild Strike Wild Strike and Improved Wild Strike Improved Wild Strike.