Raphael/combat: Difference between revisions

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(Created page with "{{Tab |one=Raphael |one-name=Overview |two=Raphael/Combat |two-name=Combat }}This page focuses on Raphael's behaviour during combat encounters. == House of Hope == Raphael is able to be fought at the House of Hope. He will be joined by Korilla, Yurgir and six Vengeful Cambions. His arena has four Soul Pillars which Raphael uses to regain health and cast more powerful spells. == Conditions == * {{cond|Punish Divinity}} - use a reaction to give {{con...")
 
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* If the party killed him during [[Kill Raphael's Old Enemy]], Yurgir can be persuade to ally with the party with a {{Ability check|Persuasion|30}}.
* If the party killed him during [[Kill Raphael's Old Enemy]], Yurgir can be persuade to ally with the party with a {{Ability check|Persuasion|30}}.


* It is worthwhile destroying the surrounding Soul Pillars before focusing on Raphael, as he will use them to not only cast more damaging spell, but can regain hit points from them each round with his ability {{SAI|Consume Souls}}.
* It is worthwhile destroying the surrounding Soul Pillars before focusing on Raphael, as he will not only use them for spell casting, but can regain hit points from them each round with his ability {{SAI|Consume Souls}}.
** The pillars are weak to {{DamageType|Bludgeoning}} and {{DamageType|Force}} damage, but the {{RarityItem|Orphic Hammer}} will do the most damage to them.
** The pillars are weak to {{DamageType|Bludgeoning}} and {{DamageType|Force}} damage, but the {{RarityItem|Orphic Hammer}} will do the most damage to them.


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** Cambions: {{cond|Fleeting Protection}} - Raphael reflects twice the amount of radiant damage done as Fire damage.
** Cambions: {{cond|Fleeting Protection}} - Raphael reflects twice the amount of radiant damage done as Fire damage.


* {{SAI|Planar Binding}} is useful here for controlling the cambaians.
* {{SAI|Planar Binding}} is useful here for controlling the cambions.


* If the party rescued [[Hope]], she will also have available {{SAI|Divine Intervention}} and a special version of {{SAI|Banishment}} which can be used to permanently eject cambions.
* If the party rescued [[Hope]], she will also have available {{SAI|Divine Intervention}} and a special version of {{SAI|Banishment}} which can be used to permanently eject cambions.

Revision as of 06:57, 30 October 2023

This page focuses on Raphael's behaviour during combat encounters.

House of Hope

Raphael is able to be fought at the House of Hope. He will be joined by Korilla, Yurgir and six Vengeful Cambions. His arena has four Soul Pillars which Raphael uses to regain health and cast more powerful spells.

Conditions

Attacks and Abilities

Fiendish Ascension.webp

Harness the energy of a recently shattered Soul Pillar to take on a more powerful infernal form, and consume a new soul for every broken pillar.


Each time Raphael transforms he may stay in this heightened aspect for longer.

Fire Bolt.webp
D6 Fire.png 4d6 (4~24) Damage TypesFire damage

Launch a mote of infernal flame to set a target alight and Burn it.
 Range: 18 m / 60 ft
Flame Strike.webp
D8 Fire.png 8d8 (8~64) Damage TypesFire damage

Spend 8~64Damage TypesFire damage soul to wreath a target in malevolent flame.
DEX Save
AoE: 3 m / 10 ft (Radius)
Action Surge.webp
D6 Healing.png 3d6 (3~18) hit points

Absorb a soul from each Soul Pillar still standing to spend on powerful spells.


Regain 3~18 hit points and restore your Punish Divinity every time you absorb souls in this way.

 Range: 30 m /  ft

Punish Divinity

Hellish Rebuke.webp

After taking Radiant damage, Stun the attacker, allowing you to Drain Drain its hit points.
DEX Save
 Range: 30 m /  ft
Vampiric Touch.webp
D6 Necrotic.png 12d6 (12~72) Damage TypesNecrotic damage

Drain the life force of an Infernal Stun Infernal Stunned creature, restoring your hit points by half the damage dealt.
 Range: 18 m / 60 ft


Pillar of Souls
Stats


HP Icon.png  HP 99
Resistances
Resistant to all PiercingVulnerable to BludgeoningImmune to all NecroticImmune to all FireImmune to all PsychicImmune to all PoisonVulnerable to Force

Tactics

  • Before fighting Raphael, the taps in the boudoir can be used to take a pseudo long rest. They can be used to restore spell slots after casting passive buffs, such as Heroes' Feast Heroes' Feast or Freedom of Movement Freedom of Movement (they are not considered a true long rest, so conditions that are removed upon a long rest will remain).
  • It is worthwhile destroying the surrounding Soul Pillars before focusing on Raphael, as he will not only use them for spell casting, but can regain hit points from them each round with his ability Consume Souls Consume Souls.
  • Take care when using Damage Typesradiant damage against Raphael and his Cambions, as they both have conditions that let them take reactions against it.