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Refectory: Difference between revisions

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{{ up to date | 2023-08-08 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{hatnote|See the page [[Overgrown Ruins]] for an overview of the full location.}}
{{stub}}
{{Relative location
|region = Wilderness
|location = Refectory
|south    = Chapel Entrance
|north    = Dank Crypt
}}
'''Refectory''' is part of the [[Overgrown Ruins]], inhabited by a group of looters, who are attempting to get deeper into the ruins.
 
== Overview ==
[[File:Bedchamber.jpg|thumb|The shrine inside the Refectory]]
[[File:Bedchamber.jpg|thumb|The shrine inside the Refectory]]
'''Refectory''' is a [[Location]] and is part of the [[Overgrown Ruins]] dungeon in [[Chapter One]]. This area is accessed via either the [[Chapel Entrance]] or [[Dank Crypt]] locations.
The Refectory can be accessed via the [[Chapel Entrance]]. If the party failed to convince [[Andorn]], a looter guarding the entry to the ruins, to let them in peacefully, there will be a trap near the entrance door, and the looters inside will be alert, grouped, and ready for combat.


==Related Quests==
An ''Ornate Door'' with no visible lock or handle leads into the [[Dank Crypt]], and can be opened by using a hidden switch behind a statue {{Coords|-174|-362}}. Succeeding at a [[Perception]] check is required to spot the switch.
*[[Explore the Ruins]]


==Related Locations==
If the party fails to spot this switch, the party can still access the Dank Crypt by either destroying the door, or by lockpicking the ''Ancient Door'' found at the [[Ravaged Beach]].
* [[Chapel Entrance]]
* [[Dank Crypt]]


== Notable NPCs ==
=== Characters ===
A group of looters are inhabiting this location and are trying to get deeper into the ruins.
* [[Andorn]]
* [[Andorn]]
* [[Barton]]
* [[Barton]]
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* [[Torgga]]
* [[Torgga]]


== Other Information ==
=== Related quests ===
* There is locked '''Ornate Door''' with no visible lock or handle. This door leads into the [[Dank Crypt]], and can be opened by using a hidden switch behind a statue {{Coords|-174|-362}}. This switch requires a [[Perception]] check to spot.
*[[Explore the Ruins]]
** If the party fails to spot this switch, the party can still access the [[Dank Crypt]] by either destroying the '''Ornate Door''' or by lockpicking the '''Ancient Door''' on the [[Ravaged Beach]].
* If the player failed to convince Andorn to let them in peacefully, or if the player dropped the '''Foundation Block''' through the floor of the [[Chapel Entrance]], the looters will be alert, grouped, and ready for combat. If Andorn is not peaceful, there will also be a trap near the door that leads to the [[Chapel Entrance]].


==Trivia==
== Notes ==
In early access this area was known as the [[Bedchamber]]
* If the party dropped the Foundation Block through the floor of the Chapel Entrance, the looters inside will automatically be hostile.
* In early access this area was known as the [[Bedchamber]]


[[Category:Locations]]
[[Category:Locations]]
[[Category:Act One Locations]]
[[Category:Act One Locations]]

Revision as of 11:56, 18 November 2023

See the page Overgrown Ruins for an overview of the full location.
Wilderness
Dank Crypt
Refectory
Chapel Entrance

Refectory is part of the Overgrown Ruins, inhabited by a group of looters, who are attempting to get deeper into the ruins.

Overview

The shrine inside the Refectory

The Refectory can be accessed via the Chapel Entrance. If the party failed to convince Andorn, a looter guarding the entry to the ruins, to let them in peacefully, there will be a trap near the entrance door, and the looters inside will be alert, grouped, and ready for combat.

An Ornate Door with no visible lock or handle leads into the Dank Crypt, and can be opened by using a hidden switch behind a statue X: -174 Y: -362. Succeeding at a Perception check is required to spot the switch.

If the party fails to spot this switch, the party can still access the Dank Crypt by either destroying the door, or by lockpicking the Ancient Door found at the Ravaged Beach.

Characters

Related quests

Notes

  • If the party dropped the Foundation Block through the floor of the Chapel Entrance, the looters inside will automatically be hostile.
  • In early access this area was known as the Bedchamber