Cefrey

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Cefrey is one of the bandits raiding the Overgrown Ruins dungeon in Act One. She is instantly hostile to the player as she spots them.

Attacks[edit | edit source]

Main Hand Attack.webp

Uses Quarterstaff (wields weapon two-handed)

Action

Attack roll: +3

Hit:
D8 Bludgeoning.png 1d8 + 1 (2~9) Damage TypesBludgeoning damage
Fire Bolt.webp

Cefrey casts the Fire Bolt cantrip.

Action

Attack roll: +4,  Range: 18 m / 60 ft

Hit:
D10 Fire.png 1d10 (1~10) Damage TypesFire damage
Shocking Grasp.webp

Cefrey casts the Shocking Grasp cantrip.

Action

Attack roll: +4

Hit:
D8 Lightning.png 1d8 (1~8) Damage TypesLightning damage
Mage Armour.webp

Cefrey casts the Mage Armour spell.

Action + a first level Spell Slot.

 Range: 1.5 m / 5  ft

Protect a target from attacks: increase its Armour Class Armour to 13 + its Dexterity modifier.

Burning Hands.webp

Cefrey casts the Burning Hands spell.

Uses Scroll of Burning Hands

Action

DC 12  Dexterity saving throw to take half damage.

D6 Fire.png 3d6 (3~18) Damage TypesFire damage

 Range: Self, AoE: 5 m / 17 ft (Cone)

Loot[edit | edit source]