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Mari

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Mari is one of the bandits raiding the Overgrown Ruins dungeon in Act One.

Involvement[edit | edit source]

Mari is instantly hostile to the player as she spots them and will try to alert the other bandits immediately.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Ranged Attack.webp
Ranged Attack Ranged Attack ()   –  Shortbow
Normal weapon damage
Make a ranged attack with your equipped weapon.
 Range: 18 m / 60 ft
Sneak Attack Ranged.webp
Sneak Attack Sneak Attack ()   –  Shortbow
Normal weapon damage
+
D6 Weapon.png 1d6 (1~6) Damage TypesWeapon
Deal an extra 1d6 damage to a foe you have Advantage Icon.png Advantage against. You can also use Sneak Attack if you have an ally within 1.5 m / 5 ft of the target and you don't have Disadvantage Icon.png Disadvantage.
 Range: Normal weapon range
Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Dagger
Normal weapon damage
Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Sneak Attack Melee.webp
Sneak Attack Sneak Attack ()   –  Dagger
Normal weapon damage
+
D6 Weapon.png 1d6 (1~6) Damage TypesWeapon

Deal extra damage to a foe you have Advantage Icon.png Advantage against.

Also works if you have an ally within 1.5 m / 5 ft of the target and you don't have Disadvantage Icon.png Disadvantage.

 Range: Normal weapon range

Notable loot[edit | edit source]

External links[edit | edit source]