Haseid
STR
DEX
CON
INT
WIS
CHA
14 (+2)
11 (0)
16 (+3)
10 (0)
10 (0)
12 (+1)
STR
DEX
CON
INT
WIS
CHA
+4
0
+5
0
0
+1
Athletics
Acrobatics
Perception
2
0
0
2
Advantage on DEX saves against traps, spells, surfaces. Cannot be Blind or Incapacitated.
Upon missing a melee attack, still deals bludgeoning damage equal to STR modifier or a minimum of 1.
STR
DEX
CON
INT
WIS
CHA
14 (+2)
11 (0)
16 (+3)
10 (0)
10 (0)
12 (+1)
STR
DEX
CON
INT
WIS
CHA
+6
0
+7
0
0
+1
Athletics
Acrobatics
Perception
2
0
0
2
Advantage on DEX saves against traps, spells, surfaces. Cannot be Blind or Incapacitated.
Upon missing a melee attack, still deals bludgeoning damage equal to STR modifier or a minimum of 1.
STR
DEX
CON
INT
WIS
CHA
14 (+2)
11 (0)
16 (+3)
10 (0)
10 (0)
12 (+1)
STR
DEX
CON
INT
WIS
CHA
+4
0
+5
0
0
+1
Athletics
Acrobatics
Perception
2
0
0
2
Advantage on DEX saves against traps, spells, surfaces. Cannot be Blind or Incapacitated.
Upon missing a melee attack, still deals bludgeoning damage equal to STR modifier or a minimum of 1.
Haseid is one of the bandits raiding the
Overgrown Ruins in
Act One .
“
No such thing as coincidences when there's loot to be had.
„
Haseid is in the Refectory inspecting the library for loot together with Cefrey , Barton , and Torgga , while Mari patrols the antechamber and Andorn guards Chapel Entrance. Barton and the others are instantly hostile to the party.
Characters
Locations Quests