Haseid
STR
DEX
CON
INT
WIS
CHA
14 (+2)
11 (0)
16 (+3)
10 (0)
10 (0)
12 (+1)
STR
DEX
CON
INT
WIS
CHA
+4
0
+5
0
0
+1
Athletics
Acrobatics
Perception
2
0
0
Advantage on DEX saves against traps, spells, surfaces. Cannot be Blind or Incapacitated.
Upon missing a melee attack, still deals bludgeoning damage equal to STR modifier or a minimum of 1.
STR
DEX
CON
INT
WIS
CHA
14 (+2)
11 (0)
16 (+3)
10 (0)
10 (0)
12 (+1)
STR
DEX
CON
INT
WIS
CHA
+6
0
+7
0
0
+1
Athletics
Acrobatics
Perception
2
0
0
Advantage on DEX saves against traps, spells, surfaces. Cannot be Blind or Incapacitated.
Upon missing a melee attack, still deals bludgeoning damage equal to STR modifier or a minimum of 1.
STR
DEX
CON
INT
WIS
CHA
14 (+2)
11 (0)
16 (+3)
10 (0)
10 (0)
12 (+1)
STR
DEX
CON
INT
WIS
CHA
+4
0
+5
0
0
+1
Athletics
Acrobatics
Perception
2
0
0
Advantage on DEX saves against traps, spells, surfaces. Cannot be Blind or Incapacitated.
Upon missing a melee attack, still deals bludgeoning damage equal to STR modifier or a minimum of 1.
UID
S_CHA_FL1_BanditSanctum_01
UUID
fd5f646a-d5f6-4f19-904f-61dfc7e14d7e
Stats
CHA_Bandit_Human_Barbarian
Haseid is one of the bandits raiding the
Overgrown Ruins in
Act One .
“
No such thing as coincidences when there's loot to be had.
„
An experienced combatant, Haseid is wary and alert. If the party enter the Refectory by dropping a masonry stone into the crypt, Haseid warns Barton and Mari not to venture outside because it may be a trap. If entering the Refectory, Haseid is instantly hostile to the party.
Characters
Locations Quests