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Slow: Difference between revisions
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Revision as of 17:23, 3 January 2024
Slow is a level 3 transmutation spell. This spell allows spellcasters to reduce movement speed, Armour Class, and Dexterity Saving Throws, and limit actions.
Description
Alter time around up to 6 enemies to Slow them. They won't get far, they can't do much, and they're easier to hit.
Properties
- Cost
- Action + Level 3 Spell Slot
- Details
- WIS Save
- Range: 18 m / 60 ft
- Concentration
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Slowed
Duration: 10 turns
- Movement Speed is halved
- Armour Class and Dexterity Saving throws are reduced by 2
- Can only take an Action or a Bonus Action, not both
- Cannot take Reactions
- Cannot make more than 1 attack per turn
- Spells cast might be delayed for one turn
How to learn
Classes:
- Class Level 5: Sorcerer, Wizard, Great Old One, and Knowledge Domain (Domain Spell)
- Class Level 6: College of Lore (via Magical Secrets)
- Class Level 10: Bard (via Magical Secrets)
Other ways to learn:
- Also granted to s who choose the Eldritch Invocation at level 5+.
Notes
- Despite what the in-game description says, this spell applies a -2 penalty to all Saving throws, not just Dexterity.
- Affected creatures automatically repeat the Wisdom Saving Throw at the end of each of their turns, ending the effect on a success.
Visuals
External links
- Slow on the Forgotten Realms Wiki