Frozen (Condition): Difference between revisions

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m (Changed references to a note due to strip marker issue with Conditions cargo table)
(Frankly I hope this is just a bug...)
 
(One intermediate revision by one other user not shown)
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| name=Frozen
| name=Frozen
| type = incapacitated
| type = incapacitated
| status groups =SG_Condition, SG_Incapacitated
| properties =InitiateCombat, OverheadOnTurn
| notes =
| notes =
*Can be inflicted by combining {{cond|wet}} and {{cond|chilled}}, replacing both conditions.
*Can be inflicted by making the target {{cond|chilled}} then {{cond|wet}}, replacing both conditions. Applying the conditions in the other order does not work.
*The vulnerabilities are not mentioned on the in-game tooltip.
*The vulnerabilities are not mentioned on the in-game tooltip.
}}
}}

Latest revision as of 18:42, 14 February 2024

Condition Type Icon.pngIncapacitated

Properties

Status groupsStatus groups: SG_ConditionSG_Incapacitated

More properties:

Notes

  • Can be inflicted by making the target Chilled Chilled then Wet Wet, replacing both conditions. Applying the conditions in the other order does not work.
  • The vulnerabilities are not mentioned on the in-game tooltip.

Sources of Frozen