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Rage (Boar): Difference between revisions
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{{See also|Rage}} | |||
{{ActionPage | {{ActionPage | ||
| summary = '''Rage | | name = Rage | ||
| summary = '''Rage''' is a bonus action gained by the {{Class|Beast Master}} {{SAI|Boar Companion}} at level 5. Go into a frenzy, increasing your size and becoming stronger through raw anger. | |||
| description = Go into a frenzy, increasing your size and becoming stronger through raw anger. | | description = Go into a frenzy, increasing your size and becoming stronger through raw anger. | ||
| extra description = While raging, your melee attacks deal an additional {{DamageText|2|Slashing}} damage. | | extra description = While raging, your melee attacks deal an additional {{DamageText|2|Slashing}} damage. |
Revision as of 16:29, 29 April 2024
See also: Rage
Rage is a bonus action gained by the at level 5. Go into a frenzy, increasing your size and becoming stronger through raw anger.
Description
Go into a frenzy, increasing your size and becoming stronger through raw anger.
While raging, your melee attacks deal an additional 2Slashing damage.
You gain Resistance to physical damage, and Advantage on Strength Checks and Saving Throws. Available only in combat.
Rage ends early if you don't attack an enemy or take damage each turn.
You can't cast or concentrate on spells while raging.
Properties
- Cost:
- Bonus action
- Details:
- Range: Self
Condition: Rage (Boar)
Duration: 10 turns
- Deals an additional 2 + 1d4Slashing[See Notes] damage with melee attacks.
- Is [ See Notes].
- Has Resistance to physical damage, and Advantage on Strength Checks and Saving Throws.
- Can use .
- Rage ends early if the boar didn't attack an enemy or take damage since its last turn.