Ice (surface): Difference between revisions
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{{About | |||
| subject = the slippery ice surface | |||
| disambig = Ice | |||
}} | |||
{{Area page | {{Area page | ||
| name = Ice | | name = Ice |
Revision as of 00:15, 3 May 2024
This article is about the slippery ice surface. For other uses, see Ice (disambiguation).
Ice is an area. Created in numerous ways, it can knock anyone who travels over it.
Description
Difficult terrain - movement speed is halved and creatures may fall Prone.
Properties
Type: Surface
Condition: Prone
- Can't move or take
Actions,
Bonus actions, or
Reactions, and has
Disadvantage on
Strength and Dexterity saving throws.
- Attacks against a Prone creature have
Advantage if they're made within
3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only
1.5 m / 5 ft of Movement Speed to stand up.
- A character with the Athlete feat spends only
Condition: Difficult Terrain
- Movement Speed halved
Creation
This area can be created by the following:
Items:
Spells and actions:
Interactions
- Can be formed when many "wet" surfaces are exposed to cold damage. Ice formed this way lasts for
Duration: 2 turns and melts into water afterwards. These surfaces include:
- Blood
- Water
- Alcohol
- Acid surface
- Simple toxin and other coatings
- Melts into water when exposed to fire damage.