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Lunging Bite: Difference between revisions
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(Created page with "'''Lunging Bite''' is a Wolf Companion Action. Wolves use this ability to rush toward enemies and bite them to deal Piercing Damage as well as knock them Prone. == Description == Lunge at a target to bite it. Deals <span style="color:darkgray">1d4 + 1 Piercing damage</span> and possibly knocks the target Prone. == Properties == upright=1.5|thumb|right|In-game tooltip <code>File...") |
(Corrected damage and added note on DC) |
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'''Lunging Bite''' is a | {{ActionPage | ||
| summary = '''Lunging Bite''' is a {{SAI|Wolf Companion}} Action. Wolves use this ability to rush toward enemies and bite them to deal Piercing Damage as well as knock them Prone. | |||
= | | description = Lunge at a target to bite it and possibly knock it {{Cond|Prone}}. | ||
Lunge at a target to bite it | | image =Bite Wolf.webp | ||
| controller icon = Bite Wolf Icon.webp | |||
| icon = Bite Wolf Unfaded Icon.webp | |||
| cost = action | |||
| damage = 1d4 | |||
| damage type = Piercing | |||
| damage modifier = Dexterity | |||
| attack roll = yes | |||
| range = melee | |||
| save = STR | |||
| condition = Prone | |||
| condition duration = 2 | |||
| condition save = STR | |||
| condition dc = caster | |||
| | | used by creatures = Wolf Companion | ||
| | | notes = | ||
| | * The "spell casting" ability used for the [[Wolf Companion]]'s spell save DC is [[Dexterity]], so the DC of this attack is 12, 13, or 16 at levels 3, 5, or 11 respectively. | ||
* | }} | ||
{{RangerNavbox}} | |||
Latest revision as of 02:18, 21 June 2024
Lunging Bite is a
Action. Wolves use this ability to rush toward enemies and bite them to deal Piercing Damage as well as knock them Prone.Description
Lunge at a target to bite it and possibly knock it .
Properties
- Cost:
- Action
- Damage:
- 1d4 (1~4) + Dexterity modifier Piercing
- Details:
- Attack roll
- Melee: 1.5 m / 5 ft
- STR Save
Condition: Prone
Duration: 2 turns
Spell save DC Strength saving throw
- Can't move or take Actions, Bonus actions, or Reactions, and has Disadvantage on Strength and Dexterity saving throws.
- Attacks against a Prone creature have Advantage if they're made within 3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only 1.5 m / 5 ft of Movement Speed to stand up.
How to learn
Used by creatures: Wolf Companion
Notes
- The "spell casting" ability used for the Wolf Companion's spell save DC is Dexterity, so the DC of this attack is 12, 13, or 16 at levels 3, 5, or 11 respectively.