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Slow: Difference between revisions
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(Removed incorrect text about all saving throws being affected, since that bug was fixed in Patch 5.) |
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{{SpellPage | {{SpellPage | ||
| name = Slow | | name = Slow | ||
| image = | | image = Slow.webp | ||
| level = 3 | | level = 3 | ||
| school = Transmutation | | school = Transmutation | ||
| ritual = | | ritual = | ||
| classes = | | classes = Sorcerer, Wizard | ||
| class learns at level 5 = Sorcerer, Wizard, Great Old One | | class learns at level 5 = Sorcerer, Wizard, Great Old One, Knowledge Domain:Domain Spell | ||
| class learns at level | | class learns at level 6 = College of Lore:via [[Magical Secrets]] | ||
| class learns at level 10 = Bard:via [[Magical Secrets]] | |||
| races = | | races = | ||
| race learns at level 1 = | | race learns at level 1 = | ||
| race learns at level 2 = | | race learns at level 2 = | ||
| other ways to learn = * Also granted to {{Class|Warlock}}s who choose the [[Eldritch Invocation]] {{SAI|Mire the Mind}} at level 5+. | |||
| summary = This spell allows spellcasters to reduce movement speed, Armour Class, and Dexterity Saving Throws, and limit actions. | | summary = This spell allows spellcasters to reduce movement speed, Armour Class, and Dexterity Saving Throws, and limit actions. | ||
| description = Alter time around up to 6 enemies to Slow them. They won't get far, they can't do much, and they're easier to hit. | | description = Alter time around up to 6 enemies to Slow them. They won't get far, they can't do much, and they're easier to hit. | ||
| | | cost = action, spell3 | ||
| attack roll = | | attack roll = | ||
| damage = | | damage = | ||
| damage modifier = | | damage modifier = | ||
| damage type = | | damage type = | ||
| damage save = | | damage save = Wisdom | ||
| damage save effect = | | damage save effect = | ||
| extra damage = | | extra damage = | ||
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| extra damage save effect = | | extra damage save effect = | ||
| concentration = yes | | concentration = yes | ||
| save = WIS | |||
| range = ranged | | range = ranged | ||
| range m = | | range m = | ||
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| area condition 3 = | | area condition 3 = | ||
| area condition 4 = | | area condition 4 = | ||
| higher levels = | | higher levels = | ||
| notes = | | notes = * Affected creatures automatically repeat the [[Wisdom]] Saving Throw at the end of each of their turns, ending the effect on a success. | ||
| video = Slow Visuals.mp4 | | video = Slow Visuals.mp4 | ||
}} | }} | ||
== External | == External links == | ||
* {{FRWiki|Slow|long}} | * {{FRWiki|Slow|long}} |
Revision as of 05:29, 24 June 2024
Slow is a level 3 transmutation spell. This spell allows spellcasters to reduce movement speed, Armour Class, and Dexterity Saving Throws, and limit actions.
Description
Alter time around up to 6 enemies to Slow them. They won't get far, they can't do much, and they're easier to hit.
Properties
- Cost
- Action + Level 3 Spell Slot
- Details
- WIS Save
- Range: 18 m / 60 ft
- Concentration
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Slowed
Duration: 10 turns
- Movement Speed is halved
- Armour Class and Dexterity Saving throws are reduced by 2
- Can only take an Action or a Bonus Action, not both
- Cannot take Reactions
- Cannot make more than 1 attack per turn
- Spells cast might be delayed for one turn
How to learn
Classes:
- Class Level 5: Sorcerer, Wizard, Great Old One, and Knowledge Domain (Domain Spell)
- Class Level 6: College of Lore (via Magical Secrets)
- Class Level 10: Bard (via Magical Secrets)
Other ways to learn:
- Also granted to s who choose the Eldritch Invocation at level 5+.
Notes
- Affected creatures automatically repeat the Wisdom Saving Throw at the end of each of their turns, ending the effect on a success.
Visuals
External links
- Slow on the Forgotten Realms Wiki