Hellrider Paladin: Difference between revisions

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(added catagories)
(Updated infobox)
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{{Infobox character
{{Infobox creature
 
| name = Hellrider Paladin
| name = Hellrider Paladin
| faction = [[Hellriders]]
| faction = [[Hellriders]]
Line 6: Line 5:
| race = [[Asmodeus Tiefling]]
| race = [[Asmodeus Tiefling]]
| level = 10
| level = 10
| modules =
{{Infobox statistics
| child = yes
| size = Medium
| size = Medium
| type = Humanoid
| type = [[Humanoid]]
| hit_points = 119
| e hp = 65
| armour_class = 19
| hp = 92
| movement_speed_meters = 9
| t hp = 119
| movement_speed_feet = 30
| ac = 19
| weight_kg = 75
| movement m = 9
| weight_lb = 150
| weight kg = 75
| hiddenlevel = 10
| str = 18
| str = 18
| dex = 12
| dex = 12
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| wis = 10
| wis = 10
| cha = 16
| cha = 16
| wis_save_proficiency = yes
| wis save prof = yes
| cha_save_proficiency = yes
| cha save prof = yes
| resistant1 = Fire
| resistances = Fire resistant full
 
| conditions = Aura of Protection, Aura of Courage, Aura of Devotion
| condition1_name = Aura of Protection
| passives = Darkvision, Extra Attack, Hellish Resistance, Divine Health, Opportunity Attack, Superior Plate (-1) @ Plate Armour +1, Tenacity (passive feature)
| condition1_description = You and nearby allies gain a bonus to saving throws equal to your charisma modifier.
| condition2_name = Aura of Courage
| condition2_description = You and any nearby allies can't be frightened.
| condition3_name = Aura of Devotion
| condition3_description = You and any nearby allies can't be charmed.
 
| feature1_name = Darkvision
| feature1_description = Can attack creatures in the dark without disadvantage, up to a range of 12 m (40 ft).
| feature2_name = Extra Attack
| feature2_description = Can make an additional free attack after making an unarmed or weapon attack.
| feature3_name = Hellish Resistance
| feature3_description = Grants resistance to fire damage.
| feature4_name = Divine Health
| feature4_description = Immune to diseases.
| feature5_name = Opportunity Attack
| feature5_description = Automatically attack an enemy moving out of your reach.
| feature6_name = Superior Plate (-1)
| feature6_description = Reduces piercing damage by 1.
| feature6_item = Plate Armour +1
| feature7_name = Tenacity (passive feature)
| feature7_description = Can use a reaction to deal strength modifier bludgeoning damage on a miss.
| feature7_item = Maul +1
}}
}}
}}
'''Hellrider Paladin''' is summonable ally during [[Confront the Elder Brain]] if [[Zevlor]] survives [[Act One]] and [[Act Two]].
'''Hellrider Paladin''' is summonable ally during [[Confront the Elder Brain]] if [[Zevlor]] survives [[Act One]] and [[Act Two]].



Revision as of 17:13, 25 June 2024

Hellrider Paladin is summonable ally during Confront the Elder Brain if Zevlor survives Act One and Act Two.

Attacks and Abilities

Thunderous Smite.webp
Normal weapon damage
+
D6 Thunder.png 2d6 (2~12) Damage TypesThunder damage

Your weapon rings with thunder as you strike, pushing your target 3 m / 10 ft away and possibly knocking them Prone Prone.
STR Save
 Range: Normal weapon range
Compelled Duel.webp

Force an enemy to attack only you, giving it Disadvantage Icon.png Disadvantage against other targets.
WIS Save
 Range: 9 m / 30 ft
Misty Step.webp

Surrounded by silver mist, you teleport to an unoccupied space you can see.
 Range: 18 m / 60 ft
Concussive Smash.webp
Normal weapon damage

Hit an enemy with all your might to deal damage and possibly Daze Daze them.
CON Save
 Range: Normal weapon range
Backbreaker.webp
D4 Bludgeoning.png 1d4 (1~4) Damage TypesBludgeoning damage

Put extra force behind your strike to possibly knock your enemy Prone Prone.
STR Save
 Range: Normal weapon range


Notes