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The Sparky Points: Difference between revisions

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{{WeaponPage
{{WeaponPage|<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage -->
| <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage -->
| image = The Sparky Points Icon.png
| image = The Sparky Points Icon.png
| description = {{RarityColor|rare|The Sparky Points}} is a rare [[Trident]] that allows the wielder to generate [[Lightning Charges]] upon dealing damage with this weapon.<!-- Optional description.  Nonmagical and +1/+2/etc. will be auto-generated, so leave empty for those.  Others will also have a sensible default description generated, so strictly speaking you can always leave this empty, but for weapons with special properties, you might want to instead provide a short description of what makes the weapon noteworthy. -->
| controller icon = The Sparky Points Unfaded.png
| icon = The Sparky Points Unfaded Icon.png
| description = {{rare|The Sparky Points}} is a rare [[Trident]] that allows the wielder to generate [[Lightning Charges]] upon dealing melee damage with this weapon.<!-- Optional description.  Nonmagical and +1/+2/etc. will be auto-generated, so leave empty for those.  Others will also have a sensible default description generated, so strictly speaking you can always leave this empty, but for weapons with special properties, you might want to instead provide a short description of what makes the weapon noteworthy. -->
| quote = When Yrre the Sparkstruck was asked why they'd created a trident twice their size, they simply replied, 'The question is - why not create another weapon with spikes like lightning bolts?'
| quote = When Yrre the Sparkstruck was asked why they'd created a trident twice their size, they simply replied, 'The question is - why not create another weapon with spikes like lightning bolts?'
| category = simple <!-- martial or simple -->
| category = simple <!-- martial or simple -->
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| handedness = versatile <!-- one-handed, versatile, two-handed -->
| handedness = versatile <!-- one-handed, versatile, two-handed -->
| type = Tridents <!-- One of [[Category:Weapon Types]]. Always plural. -->
| type = Tridents <!-- One of [[Category:Weapon Types]]. Always plural. -->
| rarity = rare <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary -->
| rarity = rare <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story -->
| enchantment = <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| enchantment = <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| damage = 1d6 <!-- Must follow the strict format XdY + Z, with the "+ Z" only needed if the weapon has an enchantment. -->
| damage = 1d6 <!-- Must follow the strict format XdY + Z, with the "+ Z" only needed if the weapon has an enchantment. -->
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| extra damage = <!-- Same format as regular damage, but with damage type directly on the same line. -->
| extra damage = <!-- Same format as regular damage, but with damage type directly on the same line. -->
| range m = <!-- Leave EMPTY if melee, otherwise range in meters. -->
| range m = <!-- Leave EMPTY if melee, otherwise range in meters. -->
| range ft = <!-- Leave EMPTY if melee, otherwise range in feet. -->
| range ft = <!-- Leave EMPTY if melee, otherwise range in feet. -->|<!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"!  Never actually type "no"! -->
| <!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"!  Never actually type "no"! -->
| ammunition =  
| ammunition =
| finesse =  
| finesse =
| heavy =  
| heavy =
| light =  
| light =
| loading =  
| loading =
| reach =  
| reach =
| thrown = yes
| thrown = yes
| can't dual wield = yes
| dippable = yes
| dippable = yes
| weight kg = 1.8
| weight kg = 1.8
| weight lb = 3.6
| weight lb = 3.6
| price = 390
| price = 390
| actions = <!-- Common actions you get when you have proficiency and wield the weapon in your main-hand. -->
| uid = MAG_ChargedLightning_Trident
* {{Topple}}
| weapon actions = Rush Attack, Piercing Strike, Disarming Strike
| special = <!-- List of special features or abilities granted by the weapon. -->
| uuid = cfdc8fdc-9f59-415f-8098-70035585eadb
* '''Electric Blood:''' When the wielder deals damage using this weapon, they gain 2 [[Lightning Charges]].
| passives = Electric Blood
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. -->
| special =
Reward for rescuing [[Counsellor Florrick]] from the burning inn of [[Waukeen's Rest]] during the quest [[Rescue the Grand Duke]]. One of three possible rewards for this quest, the other two being [[The Joltshooter]] and [[The Spellsparkler]].
| where to find = Reward for rescuing [[Florrick|Counsellor Florrick]] from the burning inn during the quest [[Rescue the Grand Duke]]
| where to find location = Waukeen's Rest
| where to find x = -63
| where to find y = 600
| notes = * The Sparky Points is one of three possible quest rewards. The other two are [[The Joltshooter]] and [[The Spellsparkler]].
* Electric Blood does NOT generate lightning charges when the trident  is used as a throwing weapon.
}}
}}
==Gallery==
<gallery heights="300px" mode="packed">
File:The Sparky Points ingame.png|Appearance in game
</gallery>
[[Category:Sparkstruck Equipment]]
[[Category:Sparkstruck Equipment]]
[[Category:Sources of Piercing damage]]
[[Category:Sources of Lightning damage]]

Latest revision as of 22:25, 19 October 2024

The Sparky Points image

The Sparky Points is a rare Trident that allows the wielder to generate Lightning Charges upon dealing melee damage with this weapon.

Description Icon.png

When Yrre the Sparkstruck was asked why they'd created a trident twice their size, they simply replied, 'The question is - why not create another weapon with spikes like lightning bolts?'

Properties

One-handed damage
Two-handed damage
Details
Tridents Tridents
Rarity: Rare
Enchantment: None
 Versatile
Thrown Thrown
Dippable Dippable
 Melee: 1.5 m / 5  ft
 Weight: 1.8 kg / 3.6 lb
Price: 390 gp
UID MAG_ChargedLightning_Trident
UUID cfdc8fdc-9f59-415f-8098-70035585eadb

Special

The holder of this item gains:

Electric Blood
When the wielder deals damage using this weapon, they gain 2 Lightning Charges Lightning Charges.

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Rush Attack Rush Attack ()

Charge forward and attack the first enemy in your way, possibly pushing them Off Balance Off Balance.

Piercing Strike Piercing Strike ()

Stab an enemy and possibly inflict Gaping Wounds Gaping Wounds.

Disarming Strike Disarming Strike ()

Focus your attack on your foe's hands and possibly force them to drop the weapons they are holding.

Where to find

Notes

  • The Sparky Points is one of three possible quest rewards. The other two are The Joltshooter and The Spellsparkler.
  • Electric Blood does NOT generate lightning charges when the trident is used as a throwing weapon.

Gallery[edit | edit source]