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{{ up to date | 2023-08-20 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{hatnote|For the equivalent [[Way of the Four Elements]] Monk spell, see {{SAI|Gong of the Summit}}.}}
{{hatnote|For the equivalent {{Class|Way of the Four Elements}} spell, see {{SAI|Gong of the Summit}}.}}
{{Feature page
{{SpellPage
| type = spell
| name = Shatter
| uid = Target_Shatter
| image = Shatter.webp
| level = 2
| level = 2
| school = Evocation
| school = Evocation
| ritual =
| classes = Bard, Sorcerer, Wizard, Warlock
| class learns at level 3 = Bard, Sorcerer, Wizard, Warlock, Tempest Domain:Domain Spell
| class learns at level 7 = Eldritch Knight
| class learns at level 8 = Arcane Trickster
| races =
| race learns at level 1 =
| race learns at level 2 =
| summary = This spell allows the spellcaster to generate a deafening noise explosion that can damage multiple creatures and objects. This spell is extra potent against inorganic targets, who must make their Saving Throw at Disadvantage.
| summary = This spell allows the spellcaster to generate a deafening noise explosion that can damage multiple creatures and objects. This spell is extra potent against inorganic targets, who must make their Saving Throw at Disadvantage.
| description = Damages all nearby creatures and objects. Creatures made of inorganic material such as stone have {{Disadvantage}} on their {{SavingThrow}}.  
| description = Damages all nearby creatures and objects.
 
| extra description = Creatures made of inorganic material such as stone have {{Disadvantage}} on their {{SavingThrow}}.
On Save: Targets still take half damage.
| cost = action, spell2
| attack roll =
| damage = 3d8
| damage = 3d8
| damage modifier =
| damage type = Thunder
| damage type = Thunder
| damage save = Constitution
| cost = action, spell2
| damage save effect = half
| save = CON
| damage per =
| on save = Targets still take half damage.
| extra damage =
| extra damage modifier =
| extra damage type =
| extra damage save =
| extra damage save effect =
| extra damage per =
| concentration =
| range = ranged
| range = ranged
| range m =
| range ft =
| aoe = Radius
| aoe = Radius
| aoe m = 3
| aoe m = 3
| aoe ft = 10
| higher levels = [[Upcasting]]: Casting this spell at a higher level deals an extra {{DamageText|1d8|Thunder}} damage for each spell slot level above 2nd.
| condition =
| classes = Bard, Sorcerer, Wizard, Warlock
| condition duration =
| class learns at level 3 = Bard, Sorcerer, Wizard, Warlock, Tempest Domain:Domain Spell
| condition save =
| class learns at level 7 = Eldritch Knight
| area =
| class learns at level 8 = Arcane Trickster
| area category =
| area shape =
| area range m =
| area range ft =
| area duration =
| area turn start damage =
| area turn start damage type =
| area turn start damage save =
| area turn start damage save effect =
| area turn end damage =
| area turn end damage type =
| area turn end damage save =
| area turn end damage save effect =
| area condition =
| area condition 2 =
| area condition 3 =
| area condition 4 =
| higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level deals an extra {{DamageText|1d8|Thunder}} damage for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 2nd.
| variants =
| granted by items = Markoheshkir:Short Rest, Sentient Amulet (Rare):Short Rest, Sentient Amulet (Very Rare):Long Rest
| granted by items = Markoheshkir:Short Rest, Sentient Amulet (Rare):Short Rest, Sentient Amulet (Very Rare):Long Rest
| notes = The incantation for Shatter is '''Detono''', Latin for "I expend thunder".
| notes =
* Shatter has the same incantation as {{sai|Thunderwave}}: ''Dētonō'', which is Latin for ''"To expend one's thunder"'' or ''"To roar out"''.{{ref|Oxford Latin Dictionary, 2nd Edition (2012)}}
| video = Shatter Visuals.mp4
| video = Shatter Visuals.mp4
}}
}}


== External Links ==
== References ==
{{notebegin}}
{{reflist}}
{{noteend}}
 
== External links ==
* {{FRWiki|Shatter|long}}
* {{FRWiki|Shatter|long}}
[[Category:Sources of Thunder damage]]

Latest revision as of 23:09, 7 February 2025

For the equivalent Way of the Four Elements Monk spell, see Gong of the Summit Gong of the Summit.
Shatter.webp
Shatter is a level 2 evocation spell. This spell allows the spellcaster to generate a deafening noise explosion that can damage multiple creatures and objects. This spell is extra potent against inorganic targets, who must make their Saving Throw at Disadvantage.

Description

Damages all nearby creatures and objects.

Creatures made of inorganic material such as stone have Disadvantage Icon.png Disadvantage on their Saving throw.

Properties

Cost
Action +  Level 2 Spell Slot
Damage: 3~24
Details
CON Save (On Save: Targets still take half damage.)
 Range: 18 m / 60 ft
AoE: 3 m / 10 ft (Radius)
UID Target_Shatter

At higher levels

Upcasting: Casting this spell at a higher level deals an extra 1d8Damage TypesThunder damage for each spell slot level above 2nd.

How to learn

Classes:

Granted by items:

Notes

  • Shatter has the same incantation as Thunderwave Thunderwave: Dētonō, which is Latin for "To expend one's thunder" or "To roar out".[1]

Visuals

References[edit | edit source]

  1. Oxford Latin Dictionary, 2nd Edition (2012)

External links[edit | edit source]