{{ up to date | 2023-08-20 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{hatnote|For the equivalent [[Way of the Four Elements]] Monk spell, see {{SAI|Gong of the Summit}}.}}
{{hatnote|For the equivalent {{Class|Way of the Four Elements}} spell, see {{SAI|Gong of the Summit}}.}}
{{Feature page
{{SpellPage
| type = spell
| name = Shatter
| uid = Target_Shatter
| image = Shatter.webp
| level = 2
| level = 2
| school = Evocation
| school = Evocation
| ritual =
| classes = Bard, Sorcerer, Wizard, Warlock
| class learns at level 3 = Bard, Sorcerer, Wizard, Warlock, Tempest Domain:Domain Spell
| class learns at level 7 = Eldritch Knight
| class learns at level 8 = Arcane Trickster
| races =
| race learns at level 1 =
| race learns at level 2 =
| summary = This spell allows the spellcaster to generate a deafening noise explosion that can damage multiple creatures and objects. This spell is extra potent against inorganic targets, who must make their Saving Throw at Disadvantage.
| summary = This spell allows the spellcaster to generate a deafening noise explosion that can damage multiple creatures and objects. This spell is extra potent against inorganic targets, who must make their Saving Throw at Disadvantage.
| description = Damages all nearby creatures and objects. Creatures made of inorganic material such as stone have {{Disadvantage}} on their {{SavingThrow}}.
| description = Damages all nearby creatures and objects.
| extra description = Creatures made of inorganic material such as stone have {{Disadvantage}} on their {{SavingThrow}}.
On Save: Targets still take half damage.
| cost = action, spell2
| attack roll =
| damage = 3d8
| damage = 3d8
| damage modifier =
| damage type = Thunder
| damage type = Thunder
| damage save = Constitution
| cost = action, spell2
| damage save effect = half
| save = CON
| damage per =
| on save = Targets still take half damage.
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| concentration =
| range = ranged
| range = ranged
| range m =
| range ft =
| aoe = Radius
| aoe = Radius
| aoe m = 3
| aoe m = 3
| aoe ft = 10
| higher levels = [[Upcasting]]: Casting this spell at a higher level deals an extra {{DamageText|1d8|Thunder}} damage for each spell slot level above 2nd.
| condition =
| classes = Bard, Sorcerer, Wizard, Warlock
| condition duration =
| class learns at level 3 = Bard, Sorcerer, Wizard, Warlock, Tempest Domain:Domain Spell
| condition save =
| class learns at level 7 = Eldritch Knight
| area =
| class learns at level 8 = Arcane Trickster
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| higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level deals an extra {{DamageText|1d8|Thunder}} damage for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 2nd.
| notes = The incantation for Shatter is '''Detono''', Latin for "I expend thunder".
| notes =
* Shatter has the same incantation as {{sai|Thunderwave}}: ''Dētonō'', which is Latin for ''"To expend one's thunder"'' or ''"To roar out"''.{{ref|Oxford Latin Dictionary, 2nd Edition (2012)}}
Shatter is a level 2 evocation spell. This spell allows the spellcaster to generate a deafening noise explosion that can damage multiple creatures and objects. This spell is extra potent against inorganic targets, who must make their Saving Throw at Disadvantage.