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Fear: Difference between revisions
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{{SpellPage | {{SpellPage | ||
| name = Fear | | name = Fear | ||
Line 15: | Line 13: | ||
| granted by items = Servitor of the Black Hand Gloves:Long Rest | | granted by items = Servitor of the Black Hand Gloves:Long Rest | ||
| summary = This spell allows spellcasters to terrify targets by projecting phantasmal images. | | summary = This spell allows spellcasters to terrify targets by projecting phantasmal images. | ||
| description = | | description = Targets drop everything and become {{Cond|Fearful}}: they have {{Disadvantage}} on [[Ability Check]]s and [[Attack Roll]]s. | ||
| extra description = If the target ends their turn where they can't see you, they can make another {{SavingThrow}} to shake off their fear. | |||
| cost = action, spell3 | | cost = action, spell3 | ||
| attack roll = | | attack roll = | ||
Line 23: | Line 20: | ||
| damage modifier = | | damage modifier = | ||
| damage type = | | damage type = | ||
| damage per = | | damage per = | ||
| extra damage = | | extra damage = | ||
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| aoe m = 9 | | aoe m = 9 | ||
| aoe ft = 30 | | aoe ft = 30 | ||
| condition = | | condition = Fearful | ||
| condition duration = 2 | | condition duration = 2 | ||
| condition save = Wisdom | | condition save = Wisdom | ||
| condition dc = caster | |||
| condition2 = Weapon Dropped! | | condition2 = Weapon Dropped! | ||
| condition2 duration = 1 | | condition2 duration = 1 | ||
| condition2 save = Wisdom | | condition2 save = Wisdom | ||
| condition2 dc = caster | |||
| area = | | area = | ||
| area category = | | area category = |
Latest revision as of 07:13, 15 August 2024
Fear is a level 3 illusion spell. This spell allows spellcasters to terrify targets by projecting phantasmal images.
Description
Targets drop everything and become : they have Disadvantage on Ability Checks and Attack Rolls.
If the target ends their turn where they can't see you, they can make another Saving throw to shake off their fear.
Properties
- Cost
- Action + Level 3 Spell Slot
- Details
- WIS Save
- Range: Self
- AoE: 9 m / 30 ft (Cone)
- Concentration
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Fearful
Duration: 2 turns
Spell save DC Wisdom saving throw
- Has Disadvantage on Ability Checks and Attack rolls.
- It must run from the source of its fear and cannot take any additional actions.
- Targets can make a Saving throw to shake off this effect if they end their turn out of sight from their source of fear.
Condition: Weapon Dropped!
Duration: 1 turn
Spell save DC Wisdom saving throw
- An enemy has made you drop your weapon to the ground.
How to learn
Classes:
- Class Level 5: Bard, Sorcerer, Warlock, Wizard, and Trickery Domain (Domain Spell)
- Class Level 9: Gloom Stalker
Granted by the following items:
- Servitor of the Black Hand Gloves ( Recharge: Long rest)
Notes
- This spell does not target allies who are included in the area of effect.
External Links[edit | edit source]
- Fear on the Forgotten Realms Wiki