Slow: Difference between revisions

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m (Updated save fields)
(Removed incorrect text about all saving throws being affected, since that bug was fixed in Patch 5.)
 
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| area condition 4 =  
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| notes = * Despite what the in-game description says, this spell applies a -2 penalty to all {{SavingThrow}}s, not just [[Dexterity]].
| notes = * Affected creatures automatically repeat the [[Wisdom]] Saving Throw at the end of each of their turns, ending the effect on a success.
* Affected creatures automatically repeat the [[Wisdom]] Saving Throw at the end of each of their turns, ending the effect on a success.
| video = Slow Visuals.mp4
| video = Slow Visuals.mp4
}}
}}

Latest revision as of 06:29, 24 June 2024

Slow.webp

Slow is a level 3 transmutation spell. This spell allows spellcasters to reduce movement speed, Armour Class, and Dexterity Saving Throws, and limit actions.

Description

Alter time around up to 6 enemies to Slow them. They won't get far, they can't do much, and they're easier to hit.

Properties

Cost
Action + Level 3 Spell Slot
Details
WIS Save
 Range: 18 m / 60 ft
Concentration Concentration

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Slowed

Slowed Slowed

Duration: 10 turns

Wisdom saving throw

How to learn

Classes:

Other ways to learn:

Notes

  • Affected creatures automatically repeat the Wisdom Saving Throw at the end of each of their turns, ending the effect on a success.

Visuals

External links[edit | edit source]