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Blinded (status group): Difference between revisions

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{{hatnote|This page is about the condition type. For the condition, see [[Blinded (Condition)]].}}
{{hatnote|This page is about the status group. For the condition, see [[Blinded (Condition)]].}}
{{Icon|Condition Type Icon.png|30}} '''Blinded''' is a type of [[Condition]]. {{Cond|Blinded}} is the representative condition for the type. Conditions that inflict Blinded generally have the following effects:
{{Status group page
 
| name = SG_Blinded
* Ranged attacks and spells have a range of {{Distance|m=3|ft=10}} and {{Attack Roll}}s suffer {{Disadvantage}}.
| display name = Blinded
* Attack Rolls against Blinded creatures have {{Advantage}}.
| description = This group includes vision-impairing status similar to {{Cond|Blinded}}. While blinded by one of these conditions, many [[reaction]]s will be unavailable such as {{SAI|Opportunity Attack}}, {{SAI|Hellish Rebuke}}, or {{SAI|Deflect Missiles}}. Creatures who do not rely on vision will generally be immune to all blinding conditions.
 
| removed by items = Remedial Potion, Arrow of Salving, Noblestalk, Jhannyl's Gloves
== Removal ==
| removed by spells = Lesser Restoration, Heal
Blinded can be removed with the following:
| immunity from items = Eversight Ring, Steelwatcher Helmet, Helldusk Helmet, Shar's Spear of Evening
* {{SAI|Heal|w=30}}, 6th level [[Evocation]] [[spell]]
| immunity from features = Born into Darkness, Shar's Sight
* {{SAI|Lesser Restoration|w=30}}, 2nd level [[Abjuration]] [[spell]]
| immunity from creatures = Bat, Dryad (Conjure Woodland Beings), Guardian of Faith, Spiritual Weapon,
* {{MdRarityItem|Remedial Potion}}
Sharran Fidelian, Sharran Novice, Sharran Sentry, Dark Justiciar,
 
Shadow Creeper, Shadow-Cursed Needle Blight, Shadow-Cursed Shambling Mound, Shadow-Cursed Vine Blight,
Blindness inflicted by surfaces or clouds can be removed by walking out of them.
Intellect Devourer, The Netherbrain, Tentacle,
 
== Prevention ==
Blinded can be prevented with the following:
 
* {{MdRarityItem|Shar's Spear of Evening}}
* {{MdRarityItem|Steelwatcher Helmet}}
* {{MdRarityItem|Eversight Ring}}
* {{MdRarityItem|Helldusk Helmet}}
* [[Devil's Sight]]
 
== Ways to become blinded ==
{{ConditionsTableHeader}}
{{#cargo_query: tables = conditions
| fields = _pageName = page, name, icon, types, effects
| limit = 100
| where = types HOLDS 'blinded'
| order by = name
| default = {{ConditionsTableEmpty}}
| format = template
| template = ConditionsTableRow
| named args = yes
}}
}}
{{ConditionsTableFooter}}
[[Category:Condition Types]]

Latest revision as of 18:56, 17 August 2024

This page is about the status group. For the condition, see Blinded (Condition).

Condition Type Icon.pngBlinded is a status group. This group includes vision-impairing status similar to Blinded Blinded. While blinded by one of these conditions, many reactions will be unavailable such as Opportunity Attack Opportunity Attack, Hellish Rebuke Hellish Rebuke, or Deflect Missiles Deflect Missiles. Creatures who do not rely on vision will generally be immune to all blinding conditions.

Removal

The following items remove all conditions in this status group:

The following spells/actions remove all conditions in this status group:

Immunity

The following items grant immunity to all conditions in this status group:

The following passive features grant immunity to all conditions in this status group:

The following creatures possess immunity to all conditions in this status group:

List of conditions in Blinded[edit source]

Condition Effects

Blinded (Condition) Blinded

Colour Spray (Condition) Colour Spray

  • Attack Rolls against Blinded creatures have Advantage Icon.png Advantage.

Miasmic Mists Aura (Condition) Miasmic Mists Aura

  • At the start of Cazador's turns, this creature may become Blinded Blinded and take 3~18Damage TypesNecrotic while within 4 m / 13 ft of the vampire.

Stricken With Blinding Sickness (Condition) Stricken With Blinding Sickness

Stricken with Malice (Condition) Stricken with Malice

Void Cloud (Condition) Void Cloud

  • Becomes blinded blinded and suffers 2d8Damage TypesCold damage at the end of the turn.