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Turn the Faithless: Difference between revisions
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{{ActionPage | {{ActionPage | ||
| summary = '''Turn the Faithless''' is a class action available to [[Oath of the Ancients]] Paladin. This ability allows the Paladin to make fey and fiends flee from them. | | summary = '''Turn the Faithless''' is a class action available to [[Oath of the Ancients]] Paladin. This ability allows the Paladin to make fey and fiends flee from them. | ||
| description = Channel your Oath using ancient words to {{Cond|Turned|Turn}} nearby | | description = Channel your Oath using ancient words to {{Cond|Turned|Turn}} nearby [[Fey]] and [[Fiends]]. | ||
| warning = {{Prereq|The condition ends upon taking damage.}} | | warning = {{Prereq|The condition ends upon taking damage.}} | ||
| image = Turn the Faithless.webp | | image = Turn the Faithless.webp | ||
Line 13: | Line 13: | ||
| condition duration = 3 | | condition duration = 3 | ||
| condition save = WIS | | condition save = WIS | ||
| condition | | condition dc = caster | ||
| range = | | range = | ||
| range m = 9 | | range m = 9 |
Latest revision as of 09:55, 23 August 2024
Turn the Faithless is a class action available to Oath of the Ancients Paladin. This ability allows the Paladin to make fey and fiends flee from them.
Description
Channel your Oath using ancient words to nearby Fey and Fiends.The condition ends upon taking damage.
Properties
- Cost:
- Action + Channel Oath Charge
- Details:
- Range: 9 m / 30 ft
- WIS Save (Spell save DC)
Condition: Turned
Duration: 3 turns
Spell save DC Wisdom saving throw
- A turned creature must spend its turns trying to move as far away from the creature who turned it as possible.
- It can't willingly move to a space within
9m / 30ft
of that creature. - It also can't take Reactions.
- For its Actions, it can use only the Dash action or try to escape from an effect that prevents it from moving.
- The condition ends upon taking damage.
How to learn
Classes:
- Class level 3: Oath of the Ancients