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Shatter: Difference between revisions

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{{SpellPage
{{hatnote|For the equivalent [[Way of the Four Elements]] Monk spell, see {{SAI|Gong of the Summit}}.}}
| name = Shatter
{{Feature page
| image = Shatter_Icon.png
| type = spell
| uid = Target_Shatter
| level = 2
| level = 2
| school = Evocation
| school = Evocation
| classes = Bard, Sorcerer, Wizard, Warlock
| summary = This spell allows the spellcaster to generate a deafening noise explosion that can damage multiple creatures and objects. This spell is extra potent against inorganic targets, who must make their Saving Throw at Disadvantage.
| summary = This spell allows the spellcaster to generate a deafening noise explosion that can damage multiple creatures and objects. This spell is extra potent against inorganic targets, who must make their [[Saving Throw]] at {{Disadvantage}}.
| description = Damages all nearby creatures and objects.
| description = Generate a painfully intense ringing noise that deals {{DamageText | 3d8 | Thunder}} damage to all nearby creatures and objects. Affected creatures made of inorganic material such as stone have {{Disadvantage}} on their [[Saving Throw]]s. On a successful save, creatures still take half damage.
| extra description = Creatures made of inorganic material such as stone have {{Disadvantage}} on their {{SavingThrow}}.
| learns at level 3 = Bard, Sorcerer, Wizard, Warlock
| action type = action
| damage = 3d8
| damage = 3d8
| damage type = Thunder
| damage type = Thunder
| cost = action, spell2
| save = CON
| on save = Targets still take half damage.
| range = ranged
| range = ranged
| aoe = Radius
| aoe = Radius
| aoe m = 3
| aoe m = 3
| aoe ft = 10
| higher levels = [[Upcasting]]: Casting this spell at a higher level deals an extra {{DamageText|1d8|Thunder}} damage for each spell slot level above 2nd.
| damage save = Constitution
| classes = Bard, Sorcerer, Wizard, Warlock
| damage save effect = half
| class learns at level 3 = Bard, Sorcerer, Wizard, Warlock, Tempest Domain:Domain Spell
| class learns at level 7 = Eldritch Knight
| class learns at level 8 = Arcane Trickster
| granted by items = Markoheshkir:Short Rest, Sentient Amulet (Rare):Short Rest, Sentient Amulet (Very Rare):Long Rest
| notes =
| notes =
* When the spell is cast using a 3rd level slot or higher, damage increases by {{DamageText | 1d8 | Thunder}} for each spell slot level above 2nd.
* Shatter has the same incantation as {{sai|Thunderwave}}: ''Dētonō'', which is Latin for ''"To expend one's thunder"'' or ''"To roar out"''.{{ref|Oxford Latin Dictionary, 2nd Edition (2012)}}
* Also granted by  {{SmallIcon|Sentient Amulet Icon.png}} [[Sentient Amulet]].
| video = Shatter Visuals.mp4
}}
}}
== References ==
{{notebegin}}
{{reflist}}
{{noteend}}
== External links ==
* {{FRWiki|Shatter|long}}
[[Category:Sources of Thunder damage]]

Latest revision as of 23:09, 7 February 2025

For the equivalent Way of the Four Elements Monk spell, see Gong of the Summit Gong of the Summit.
Shatter.webp
Shatter is a level 2 evocation spell. This spell allows the spellcaster to generate a deafening noise explosion that can damage multiple creatures and objects. This spell is extra potent against inorganic targets, who must make their Saving Throw at Disadvantage.

Description

Damages all nearby creatures and objects.

Creatures made of inorganic material such as stone have Disadvantage Icon.png Disadvantage on their Saving throw.

Properties

Cost
Action +  Level 2 Spell Slot
Damage: 3~24
Details
CON Save (On Save: Targets still take half damage.)
 Range: 18 m / 60 ft
AoE: 3 m / 10 ft (Radius)
UID Target_Shatter

At higher levels

Upcasting: Casting this spell at a higher level deals an extra 1d8Damage TypesThunder damage for each spell slot level above 2nd.

How to learn

Classes:

Granted by items:

Notes

  • Shatter has the same incantation as Thunderwave Thunderwave: Dētonō, which is Latin for "To expend one's thunder" or "To roar out".[1]

Visuals

References[edit | edit source]

  1. Oxford Latin Dictionary, 2nd Edition (2012)

External links[edit | edit source]