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(Created page with "{{PageSeo |description = Grumm is a special replacement NPC in the Grymforge who takes control of the gnome slaves if the party sided with Nere and both Nere and Thrinn die during the munity on Nere. |image = Portrait Grumm.png }} {{Infobox creature | name = Novice Grumm | page image = Portrait Grumm.png | image = <gallery> Portrait Grumm.png|Portrait </gallery> | race = Duergar | level = 5 | faction = Followers of the Absolute | ac = 14 | e hp = 30 | hp = 44 | t...")
 
 
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{{Infobox creature
{{Infobox creature
| name = Novice Grumm
| name = Novice Grumm
| page image = Portrait Grumm.png
| image = <gallery>
| image = <gallery>
Portrait Grumm.png|Portrait
Portrait Grumm.png|Portrait
</gallery>
</gallery>
| race = [[Duergar]]
| identity = Male
| va =
| faction = [[Cult of the Absolute]]
| size = [[Medium]]
| type = [[Humanoid]]
| race = [[Dwarf]]
| subrace = [[Duergar]]
| class = [[Ranger]]
| level = 5
| level = 5
| faction = [[Followers of the Absolute]]
| ac = 14
| e hp = 30
| e hp = 30
| hp = 44
| hp = 44
| t hp = 57
| t hp = 57
| size = Medium
| ac = 14
| type = [[Humanoid]]
| movement m = 7.5
| movement m = 7.5
| weight kg = 75
| weight kg = 75
| xp = 75
| str = 12
| str = 12
| dex = 15
| dex = 15
Line 28: Line 32:
| str save prof = y
| str save prof = y
| dex save prof = y
| dex save prof = y
| athletics = 1
| acrobatics = 2
| perception = 1
| resistances = Poison resistant full
| resistances = Poison resistant full
| passives = Sunlight Sensitivity, Duergar Resilience, Dwarven Resilience, Extra Attack, Opportunity Attack, Superior Darkvision
| passives = Duergar Resilience, Dwarven Resilience, Extra Attack, Opportunity Attack, Sunlight Sensitivity, Superior Darkvision
| uuid = 0160d049-e0b2-473b-a5c2-ff8b13719d84
| uid = S_UND_DuergarLoyalFallback
| stats = UND_KC_Grumm
}}
}}
'''Grumm''' is a special replacement NPC in the [[Grymforge]] who takes control of the gnome slaves if the party sided with {{CharLink|Nere}} and both Nere and {{CharLink|Thrinn}} die during the munity on Nere.
'''Grumm''' is a special replacement character in the [[Grymforge]] who takes control of the [[gnome]] slaves. Grumm appears only if the party side with {{CharLink|Nere}} and both Nere and {{CharLink|Thrinn}} die during the munity on Nere.
{{DiQ|Listen up, bastards - I'm taking charge. Clean your 'nads and pack up.|Grumm}}
__NoToc__
__NoToc__
== Involvement ==
== Involvement ==
Grumm only shows up if both Nere and Thrinn are dead, saying he's taking the gnomes to [[Moonrise Towers]]. The party can try to convince him to release the gnomes:
=== Act One ===
Grumm only appears if both Nere and Thrinn are dead. He brings the gnomes to [[Moonrise Towers]], but the party can convince him to release the gnomes:


* {{Dialogue option|'''Let. Them. Go.'''|tags=Berserker|roll=Intimidation|dc=5|advantage=y}}
* {{Dialogue option|'''Let. Them. Go.'''|tags=Berserker|roll=Intimidation|dc=5|advantage=y}}
Line 44: Line 56:
== Combat ==
== Combat ==
=== Attacks and abilities ===
=== Attacks and abilities ===
{{Feature box|Brace (Ranged)|item=Heavy Crossbow}}
{{Feature box|Invisibility (Duergar)}}
{{Feature box|Main Hand Attack|item=Dagger}}
{{Feature box|Piercing Strike|item=Dagger}}
{{Feature box|Piercing Shot|item=Heavy Crossbow}}
{{Feature box|Ranged Attack|item=Heavy Crossbow}}
{{Feature box|Ranged Attack|item=Heavy Crossbow}}
{{Feature box|Main Hand Attack|item=Dagger}}
{{Feature box|Invisibility (Duergar)}}


=== Tactician only ===
=== Tactician only ===
Line 52: Line 67:


=== Loot ===
=== Loot ===
* {{MdRarityItem|Dagger}}
* {{MdRarityItem|Heavy Crossbow}}
* {{MdRarityItem|Heavy Crossbow}}
* {{MdRarityItem|Studded Leather Armour}}
* {{MdRarityItem|Studded Leather Armour}}
* {{MdRarityItem|Dagger}}


== Related Quests ==
== Related quests ==
* {{Quest|Rescue the Gnomes in Moonrise Towers}}
* {{Quest|Rescue the Gnomes in Moonrise Towers}}
* {{Quest|Save the Grymforge Gnomes}}
* {{Quest|Save the Grymforge Gnomes}}


{{Grymforge|state=expanded}}
{{Grymforge|state=expanded}}
[[Category:Humanoids]]
[[Category:Dwarves]]
[[Category:Duergar]]
[[Category:Duergar]]
[[Category:Humanoids]]
[[Category:Characters]]
[[Category:Characters]]
[[Category:Characters in Act One]]
[[Category:Characters in Grymforge]]
[[Category:Characters in Grymforge]]
[[Category:Characters in Act One]]
[[Category:Followers of the Absolute]]
[[Category:Followers of the Absolute]]
[[Category:Rangers]]
[[Category:Replacement characters]]

Latest revision as of 12:21, 15 February 2025

Grumm is a special replacement character in the Grymforge who takes control of the gnome slaves. Grumm appears only if the party side with Nere Nere and both Nere and Thrinn Thrinn die during the munity on Nere.

Portrait Grumm.png
Listen up, bastards - I'm taking charge. Clean your 'nads and pack up.
Grumm

Involvement[edit | edit source]

Act One[edit | edit source]

Grumm only appears if both Nere and Thrinn are dead. He brings the gnomes to Moonrise Towers, but the party can convince him to release the gnomes:

  • [BERSERKER] [INTIMIDATION] Let. Them. Go. (DC 5 Advantage Icon.png)
  • [BARBARIAN] [INTIMIDATION] The gnomes are free. Now walk away, while I'm feeling generous. (DC 5 Advantage Icon.png)
  • [ILLITHID] [WISDOM] Enter his mind. 'Release the gnomes.' (DC 10)
  • [DETECT THOUGHTS] [WISDOM] Read the duergar's mind. (DC 10)
    • It's a tough journey. The gnomes will be a burden.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Brace Ranged.webp
Brace (Ranged) Brace (Ranged) ( 6 m / 20 ft)   –  Heavy Crossbow
Spend 6 m / 20 ft of your movement. For the rest of your turn, roll ranged damage twice and use the highest result.
Recharge: Short rest
Invisibility.webp
Invisibility Invisibility ()
Become Invisible.
 Range: Self
Recharge: Per battle
Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Dagger
Damage: 3~6
D4 Piercing.png
1d4 + 2Damage TypesPiercing

Make a melee attack with your equipped weapon.

 Melee: 1.5 m / 5  ft
Piercing Strike.webp
Piercing Strike Piercing Strike ()   –  Dagger
Damage: 3~6
D4 Piercing.png
1d4 + 2Damage TypesPiercing

Stab an enemy and possibly inflict Gaping Wounds Gaping Wounds.

Undead and Constructs can't receive Gaping Wounds.

CON Save
 Range: Normal weapon range
Recharge: Short rest
Piercing Shot.webp
Piercing Shot Piercing Shot ()   –  Heavy Crossbow
Damage: 3~12
D10 Piercing.png
1d10 + 2Damage TypesPiercing

Deal regular damage and possibly inflict Gaping Wounds Gaping Wounds which cause extra damage on attacks.

Undead and Constructs can't receive Gaping Wounds.

CON Save
 Range: Normal weapon range
Recharge: Short rest
Ranged Attack.webp
Ranged Attack Ranged Attack ()   –  Heavy Crossbow
Damage: 3~12
D10 Piercing.png
1d10 + 2Damage TypesPiercing

Make a ranged attack with your equipped weapon.

 Range: 18 m / 60 ft

Tactician only[edit | edit source]

Shove.webp
Shove Shove ()

Try to push your target away. Your chances depend on your Athletics, and are higher if you're hidden or invisible.

The shove distance depends on your Strength and the target's weight.

 Range: 1.5 m / 5 ft

Loot[edit | edit source]

Related quests[edit | edit source]