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Grumm

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Grumm is a special replacement NPC in the Grymforge who takes control of the gnome slaves if the party sided with Nere Nere and both Nere and Thrinn Thrinn die during the munity on Nere.

Portrait Grumm.png
Listen up, bastards - I'm taking charge. Clean your 'nads and pack up.
Grumm

Involvement[edit | edit source]

Grumm only shows up if both Nere and Thrinn are dead, saying he's taking the gnomes to Moonrise Towers. The party can try to convince him to release the gnomes:

  • [BERSERKER] [INTIMIDATION] Let. Them. Go. (DC 5 Advantage Icon.png)
  • [BARBARIAN] [INTIMIDATION] The gnomes are free. Now walk away, while I'm feeling generous. (DC 5 Advantage Icon.png)
  • [ILLITHID] [WISDOM] Enter his mind. 'Release the gnomes.' (DC 10)
  • [DETECT THOUGHTS] [WISDOM] Read the duergar's mind. (DC 10)
    • It's a tough journey. The gnomes will be a burden.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Invisibility.webp
Invisibility Invisibility ()
Become Invisible.
 Range: Self
Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Dagger
Normal weapon damage
Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Ranged Attack.webp
Ranged Attack Ranged Attack ()   –  Heavy Crossbow
Normal weapon damage
Make a ranged attack with your equipped weapon.
 Range: 18 m / 60 ft

Tactician only[edit | edit source]

Shove.webp
Shove Shove ()

Try to push your target away.

Your success depends on your Athletics, and the target's Athletics or Acrobatics. You have Advantage Icon.png Advantage if you're Hidden Hidden or Invisible Invisible.

The shove distance depends on your Strength and the target's weight.

 Range: 1.5 m / 5 ft

Loot[edit | edit source]

Related Quests[edit | edit source]