Ad placeholder

Ice Storm: Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
No edit summary
mNo edit summary
 
(29 intermediate revisions by 13 users not shown)
Line 1: Line 1:
{{SpellPage
{{SpellPage
| name = Ice Storm
| name = Ice Storm
| image = Ice Storm Icon.png
| image = Ice Storm.webp
| level = 4
| level = 4
| school = Evocation
| school = Evocation
| classes = Druid, Sorcerer, Wizard, Tempest Domain, Circle of the Land (Arctic) Druid, Oath of the Ancient
| ritual =
| summary = Summons an ice storm to strike an area.
| classes = Druid, Sorcerer, Wizard
| description = Impel and storm of hail and ice to crash from the sky, covering the ground and striking all objects and creatures within range.
| class learns at level 7 = Druid, Sorcerer, Wizard, Tempest Domain:Domain Spell, Circle of the Land:Arctic
| action type = action
| class learns at level 10 = Bard:via [[Magical Secrets]]
| damage = 2d8,4d8
| races =
| damage type = Bludgeoning, Cold
| race learns at level 1 =
| damage save = Dexterity
| race learns at level 2 =
| damage save effect = half
| granted by items = Markoheshkir:Short Rest
| summary = This spell allows spellcasters to summon an ice storm to strike an area.
| description = Impel a storm of hail and ice to crash from the sky, covering the ground and striking all objects and creatures within range, dealing {{DamageType|Bludgeoning}} and {{DamageType|Cold}} damage. It also creates an {{Area|Ice}} surface that lasts 2 turns.
| cost = action, spell4
| attack roll =  
| damage = 2d8
| damage modifier =
| damage type = Bludgeoning
| extra damage = 4d6
| extra damage modifier =
| extra damage type = Cold
| concentration =
| save = DEX
| on save = Targets still take half damage.
| range = ranged
| range = ranged
| range m = 18
| range m = 18
Line 18: Line 31:
| aoe m = 6
| aoe m = 6
| aoe ft = 20
| aoe ft = 20
| condition =
| condition duration =
| condition save =
| area = Ice
| area shape = Radius
| area range m = 6
| area range ft = 20
| area duration = 2
| area duration = 2
| higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level deals an extra {{DamageText|1d8|Bludgeoning}} damage for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 4th.
| notes = * The incantation for Ice Storm is '''Tremē''', the Latin command "tremble/quake!"
| video = Ice Storm Visuals.mp4
}}
}}
== External Links ==
* {{FRWiki|Ice storm|long}}
[[Category:Sources of Bludgeoning damage]]
[[Category:Sources of Cold damage]]

Latest revision as of 21:25, 24 October 2024

Ice Storm.webp

Ice Storm is a level 4 evocation spell. This spell allows spellcasters to summon an ice storm to strike an area.

Description

Impel a storm of hail and ice to crash from the sky, covering the ground and striking all objects and creatures within range, dealing Damage TypesBludgeoning and Damage TypesCold damage. It also creates an Ice Ice surface that lasts 2 turns.

Properties

Cost
Action + Level 4 Spell Slot
Damage
D8 Bludgeoning.png 2d8 (2~16) Damage TypesBludgeoning
+
D6 Cold.png 4d6 (4~24) Damage TypesCold
Details
DEX Save (On Save: Targets still take half damage.)
 Range: 18 m / 60 ft
AoE: 6 m / 20 ft (Radius)
Creates Area: Ice

At higher levels

Upcast: Casting this spell at a higher level deals an extra 1d8Damage TypesBludgeoning damage for each Spell Slot Level above 4th.

Area: Ice

Ice Ice

Duration: 2 turns

AoE: 6 m / 20 ft (Radius)

Difficult terrain - movement speed is halved and creatures may fall Prone.

Type: Surface

Condition: Prone

Prone Prone

Spell save DC  Dexterity saving throw

Condition: Difficult Terrain

How to learn

Classes:

Granted by the following items:

Notes

  • The incantation for Ice Storm is Tremē, the Latin command "tremble/quake!"

Visuals

External Links[edit | edit source]