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'''Nature Domain''' is one of the [[Cleric#Level 1|Subclasses]] of [[Cleric]]. | |||
The player-selectable [[Deities|deities]] directly associated with this domain are [[Deities#Eilistraee|Eilistraee]] and [[Deities#Mielikki|Mielikki]]. | |||
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== Subclass features == | |||
== Subclass | |||
{{SubclassNote|Cleric}} | {{SubclassNote|Cleric}} | ||
{{Level header|1}} | |||
* Gain {{HeavyArmour}} Proficiency | * Gain {{HeavyArmour}} Proficiency | ||
{{HorizontalRuleImage}} | |||
{{Passive|Acolyte of Nature}} | |||
{{HorizontalRuleImage}} | |||
; Domain Spells | |||
* | : You gain spells from your domain. They are [[Spells#Known Spells|Always Prepared]]. | ||
* | :* {{SAI|Speak with Animals|r=16}} | ||
:* {{SAI|Animal Friendship}} | |||
{{Level header|2}} | |||
{{Spell action|Charm Animals and Plants}} | |||
{{Level header|3}} | |||
; Domain Spells | |||
* | : You gain additional spells from your domain. They are [[Spells#Known Spells|Always Prepared]]. | ||
* | :* {{SAI|Barkskin|c=16}} | ||
:* {{SAI|Spike Growth|c=16}} | |||
{{Level header|5}} | |||
; Domain Spells | |||
: You gain additional spells from your domain. They are [[Spells#Known Spells|Always Prepared]]. | |||
* | :* {{SAI|Plant Growth}} | ||
:* {{SAI|Sleet Storm|c=16}} | |||
{{Level header|6}} | |||
{{Spell action|Dampen Elements}} | |||
== External | {{Level header|7}} | ||
; Domain Spells | |||
: You gain additional spells from your domain. They are [[Spells#Known Spells|Always Prepared]]. | |||
:* {{SAI|Dominate Beast|c=16}} | |||
:* {{SAI|Grasping Vine|c=16}} | |||
{{Level header|8}} | |||
{{Spell action|Divine Strike: Elemental Fury}} | |||
{{Level header|9}} | |||
; Domain Spells | |||
: You gain additional spells from your domain. They are [[Spells#Known Spells|Always Prepared]]. | |||
:* {{SAI|Insect Plague|c=16}} | |||
:* {{SAI|Wall of Stone|c=16}} | |||
== External links == | |||
* {{FRWiki|Nature domain|long}} | * {{FRWiki|Nature domain|long}} | ||
{{ | [[Category:Subclasses]] | ||
{{ClericNavbox}} |
Latest revision as of 09:06, 20 February 2025
Nature Domain is one of the Subclasses of Cleric.
The player-selectable deities directly associated with this domain are Eilistraee and Mielikki.
Subclass features[edit | edit source]
This subclass obtains all the features from its base class, Cleric, in addition to its unique features outlined below.
Level 1
- Gain Proficiency
- Domain Spells
- You gain spells from your domain. They are Always Prepared.
Level 2
+
)
(- Channel fey magic to nearby beasts and plants.
Level 3
- Domain Spells
- You gain additional spells from your domain. They are Always Prepared.
Level 5
- Domain Spells
- You gain additional spells from your domain. They are Always Prepared.
Level 6
)
(- When you or an ally gets hit with Acid, Cold, Fire, Lightning, or Thunder damage, you can use your reaction to halve the attack's damage.
Level 7
- Domain Spells
- You gain additional spells from your domain. They are Always Prepared.
Level 8
)
(- Once per turn deal 1d8
Cold, 1d8
Fire or 1d8
Lightning in addition to your weapon's damage when you make a melee attack. (
Recharge: Per turn.)
Level 9
- Domain Spells
- You gain additional spells from your domain. They are Always Prepared.